Heart&Slash

AHEARTFULOFGAMES · Full Hearts Games

Released
Aug 9, 2016
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    UPDATE #62: MINIFIXES

    Hello, players! We had some bug fixes lying around, which we had not yet gotten around to uploading. So here you have version 1.1.6: Fixed rooms in the Factory that would not spawn normal enemies if a Big enemy had spawned already. Revert change that made FPS camera by default co

  2. Developer post

    UPDATE #61: CAMERA AND SOUNDS

    Hello. Once again, we bring a small update (actually, two in one, as we discovered a small issue that we rectified before uploading the previous version). The most important bit is that now the first person camera used by specific equipment will, by default, be rotated with the c

  3. Developer post

    UPDATE #61: CAMERA AND SOUNDS

    Hello. Once again, we bring a small update (actually, two in one, as we discovered a small issue that we rectified before uploading the previous version). The most important bit is that now the first person camera used by specific equipment will, by default, be rotated with the c

  4. Developer post

    UPDATE #60: PASSIVE-AGGRESSIVE SLASH FIX

    Hey A small fix for an issue introduced in the previous one, making Slash unwilling to initiate combat in the tutorial or if you hit it in the city or later. Plus, a small fix for the leaderboard, which could get stuck if the connection to Steam servers failed. We hope you enjoy

  5. Developer post

    UPDATE #60: PASSIVE-AGGRESSIVE SLASH FIX

    Hey A small fix for an issue introduced in the previous one, making Slash unwilling to initiate combat in the tutorial or if you hit it in the city or later. Plus, a small fix for the leaderboard, which could get stuck if the connection to Steam servers failed. We hope you enjoy

  6. Developer post

    UPDATE #59: PATCH 1.1.2

    This is mostly a bugfixing patch, but we have sneaked a couple of improvements to enemy AI. As an extra, we've also made the encounter with COPGORE shorter. Now, three impacts should be enough to defeat it. ARTIFICIAL INTELLIGENCE We have introduced a couple of small changes to e

  7. Developer post

    UPDATE #59: PATCH 1.1.2

    This is mostly a bugfixing patch, but we have sneaked a couple of improvements to enemy AI. As an extra, we've also made the encounter with COPGORE shorter. Now, three impacts should be enough to defeat it. ARTIFICIAL INTELLIGENCE We have introduced a couple of small changes to e

  8. Developer post

    UPDATE #58: HAPPY NEW YEAR AND BUGFIXING

    Happy new year from the aheartfulofgames team! We want to apologize for the bugs we introduced in the endless dungeon update. We focused a bit too much in that part of the game and the test runs we made of the story mode were subpar. Making things worse, we had already seen most

  9. Developer post

    UPDATE #58: HAPPY NEW YEAR AND BUGFIXING

    Happy new year from the aheartfulofgames team! We want to apologize for the bugs we introduced in the endless dungeon update. We focused a bit too much in that part of the game and the test runs we made of the story mode were subpar. Making things worse, we had already seen most

  10. Developer post

    UPDATE #57: ENDLESS DUNGEON HAS ENTERED THE GAME!

    Hi, all! Today we are finally releasing the Endless Dungeon mode of Heart&Slash. Follow Slash in its eternal struggle to escape from QUASSY's grip. It might be a never ending fight, but doesn't mean you can't have fun trying! This new mode is available to all players, and wil

  11. Developer post

    UPDATE #57: ENDLESS DUNGEON HAS ENTERED THE GAME!

    Hi, all! Today we are finally releasing the Endless Dungeon mode of Heart&Slash. Follow Slash in its eternal struggle to escape from QUASSY's grip. It might be a never ending fight, but doesn't mean you can't have fun trying! This new mode is available to all players, and wil

  12. Developer post

    ENDLESS DUNGEON UPDATE #4

    We're publishing a small update to fix an issue with the leaderboards: the first time they were opened, they could stall indefinitely when requesting friends information. It should work properly now. And also, a reminder that once the Endless Dungeon mode comes out of beta, we wi

  13. Developer post

    ENDLESS DUNGEON UPDATE #4

    We're publishing a small update to fix an issue with the leaderboards: the first time they were opened, they could stall indefinitely when requesting friends information. It should work properly now. And also, a reminder that once the Endless Dungeon mode comes out of beta, we wi

  14. Developer post

    ENDLESS DUNGEON UPDATE #3

    New update for the Endless Dungeon. Mainly, the leaderboard is much easier to understand now. We've also adjusted difficulty a little, actually making the hardest enemies, Heartless, less common. In detail, this is the changelog: Improvements to rankings display, specially for th

  15. Developer post

    ENDLESS DUNGEON UPDATE #3

    New update for the Endless Dungeon. Mainly, the leaderboard is much easier to understand now. We've also adjusted difficulty a little, actually making the hardest enemies, Heartless, less common. In detail, this is the changelog: Improvements to rankings display, specially for th

  16. Developer post

    ENDLESS DUNGEON UPDATE #2

    After quite a long time since the previous update to the game, we're here to upload a new build of Heart&Slash' endless dungeon, and confirm its upcoming release outside the testing branch. For the time being, if you want to be part of the testing team, enter the code 4eWasAS

  17. Developer post

    ENDLESS DUNGEON UPDATE #2

    After quite a long time since the previous update to the game, we're here to upload a new build of Heart&Slash' endless dungeon, and confirm its upcoming release outside the testing branch. For the time being, if you want to be part of the testing team, enter the code 4eWasAS

  18. Developer post

    ENDLESS DUNGEON UPDATE #1

    After quite some time, we've finally managed to lock the endless dungeon mode down to something we think is close to our original idea. It's still in development, of course, so we'll keep updating the beta branch with changes and fixes, until it works as expected. In this first u

  19. Developer post

    ENDLESS DUNGEON UPDATE #1

    After quite some time, we've finally managed to lock the endless dungeon mode down to something we think is close to our original idea. It's still in development, of course, so we'll keep updating the beta branch with changes and fixes, until it works as expected. In this first u

  20. Developer post

    ENDLESS DUNGEON MODE. COMING SOON!

    The long awaited, Kickstarter final stretch goal, ENDLESS DUNGEON MODE is almost here! We are just adding the finishing touches to the score system and fixing bugs with well, the endless dungeon generation. We've also added leader-boards, so you'll be able to compete with other p