PANZER BALL

Oz

Released
Aug 15, 2020
Platforms
Windows
Last updated
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Updates & announcements

8 posts
  1. Developer post

    Small QOL Update

    - Fixed a bunch of bugs that were still outstanding. - Using higher values for sub-stepping, should fix some cases where at low-framerate you can get slower speeds - Reworked internal map structures, will make possible new map styles.

  2. Developer post

    Update v479

    Workshop! This update brings workshop support. You can create custom maps and share them with others. Everything works from within the game, so no need to use external tools. Consider it alpha, so please do share any bugs/feature-requests you might have :) Map Editor When you lau

  3. Developer post

    Update v416

    New maps We've created two new maps that we've put in a new category: medium. A lot of you like the short maps, so we thought let's try something in-between the long and short maps. Enjoy Medium 01 and Medium 02. They work in both MP and SP modes. Workshop Support Progress The wo

  4. Developer post

    Update v384

    Bug fixes and a new map I've been working on the most requested feature ( workshop support ) but in the meantime here's an update with some bug fixes and a brand new MP map called Slip Angle!

  5. Developer post

    Update v340

    New maps in MP! This update pushes the 4 short maps we have to multiplayer! This change required some reshuffling of data so your campaign save data will be reset. Fear not, this does not mean your leaderboard entry for the campaign has been erased, those still stand. Having said

  6. Developer post

    Update v334

    New map! There is a new map added to the game called 'Disk'. It's only available in multi-player at the moment, but will be coming to campaign soon. Please let me know what you think! Is it too hard, not hard enough? Map created by Sahel. Changes. New map! (Disk in MP only atm) A

  7. Developer post

    Update 302

    New Game Mode This version includes a new game mode: procedural. It generated a world procedurally based on a seed. At the moment only seeds 0-3 are enabled but eventually I'll enable an infinite number. Perhaps we'll rotate a new map every day/week. This mode is very experimenta

  8. Developer post

    Update v285

    Ok, I didn't expect the game to appear in 'new and trending' so here's a bunch of fixes/changes based on what I've seen players encounter so far. Expect much bigger updates soon :) Changes version 285 Added checkpoint system to ease new players in. ( enabled in unranked only ) Ad