Overtime Anomaly

BiteMe Games

Released
Mar 28, 2025
Platforms
Last updated
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Updates & announcements

9 posts
  1. Developer post

    Our next anomaly game

    Hey everyone! I'm happy to announce that our next game, Kyoto Anomaly has been announced, and will be releasing soon, on May 26th. Whilst both games have Anomaly in the title, there definitely are some differences. With Overtime Anomaly , we created a bunch of new mechanics, with

  2. Developer post

    Hotfix - 2025.05.11

    A small hotfix to make the Undertime Anomaly achievement more achievable. You now have to complete a full workweek in under 20 minutes instead of 15 minutes.

  3. Developer post

    Hotfix - 2025.04.22

    Pushing a small hotfix out to fix the secret ending sequence as well as credits. Secret ending sequence should now be the correct sequence. Ambient audio transition bug should no longer occur. Auto hide credits when transitioning between scenes.

  4. Developer post

    Difficulty Update - 2025.04.21

    Difficulty Selection We've received some feedback at HR about some employees wanting to adjust their work contracts in regards to wrongful termination lawsuits. Thus, from now on, the new company policy is for employees to choose their contract type, Normal or Hard . Depending on

  5. Developer post

    Hotfix - 2025.04.01

    Pushing a small hotfix out to fix a broken achievemnt, as reported by our dedicated overtime workers. Fixed "Model Employee" being awarded instead of "Executive Officer" at the end of the week. Added a simple endless mode that will be unlocked upon beating the game, it'll allow t

  6. Developer post

    Difficulty Update - 2025.03.31

    The Office Map To increase productivity of lost employees, we have now added a map to the lobby to help them visualize the office. Entities We've received complaints at HR regarding some.. uncooperative coworkers on the office floor. We've implemented some new policies to help em

  7. Developer post

    Hotfix - 2025.03.28

    Pushing a small hotfix out to fix some weird behaviour within the office, as reported by our dedicated overtime workers. Reduced reoccurance rate of anomalies slightly Fixed anomalous paint not applying to all walls Prevent teleportation from putting you in a locked off room Remo

  8. Developer post

    Overtime Anomaly, out now!

    Overtime Anomaly is out now, so time to head out there and finish your work, you do want that promotion after all... right? I hope you enjoy the game, we've had a lot of fun developing it, and despite knowing how the sausage is made for this game, I still get terrified whenever I

  9. Developer post

    Steam Deck Compatibility

    A question we often get asked is whether we support Steam Deck, and the answer to that is a resounding yes. This post is just to give you a bit more of an idea of what to expect while we're waiting on Steam's official rating. Controls & Navigation Since we were going for full