Update Notes for v0.2.15
- Improved text chat - Visual improvements - Minor bug fix
Developer posts and news about this game.

- Improved text chat - Visual improvements - Minor bug fix

Hey everyone, we’ve just released a huge update! Here’s what we’ve been working on :) v0.2.13 Update Notes 🔥 Major Additions You can now play with up to 16 players! New Combat Mode: Fight in free-for-all matches or team up. New Map — Town Square: Explore new locations and try 19

v0.2.13 Update Notes Hey everyone, we’ve just released a huge update! Here’s what we’ve been working on :) 🔥 Major Additions You can now play with up to 16 players! New Combat Mode: Fight in free-for-all matches or team up. New Map — Town Square: Explore new locations and try 19

Hello Baddies! It’s been quite a while since our last update, hasn’t it? Yes, we know you’ve been waiting! The reason it’s taking a little longer is that our next update will include two major new additions. We’ll let you know as soon as the next update is ready! 1- The second ma

- Out of Order card removed for ghosts - Lobby lights bugfix - UI Improvements

- Task Improvements - UI/UX Improvements - Bugfix for some cards - Pin Kill Bugfix

- Improved Card Mechanics - Improved Visual Elements - Card Indicator Visuals

- New cards - Performance improvements - Bugfix

- New cards - Visual updates - New animations - New skins (Assassin, Scientist, Football jerseys) - Task improvements

Big Updates Added a new visual interface that shows how each crafting material affects the resulting card. Ghosts can now play cards. (There are currently 3 ghost cards available, with more planned for future updates. We'd love to hear your feedback!) Added Coven Settings. Added

- New tasks added - New sounds added - Bugfix - UI/UX improvements

- MacOS support added. - Bugfix - Task improvements - UI improvements

- New particles - Shop UI improvements - Task improvements - Bugfix

It’s time for some magic! ✨ Who Do Voodoo is now part of Steam Next Fest 2025 , and our brand new demo update is live! This version is filled with the chaotic magic we’ve been cooking for so long. You can play with your friends or join our Discord server to find other players and

We’re beyond excited to share that Mapocolops played Who Do Voodoo on YouTube! 💜 Watching someone we’ve followed for so long dive into the chaotic world we created was such a surreal moment for our whole team. Seeing the laughter, confusion, and little moments of discovery remin

Who Do Voodoo is a social deduction game at its core, and this side of the experience comes alive during Coven and Summonings. The Coven is the group of all players in a match. Inside the coven, some players are secretly Good and others are secretly Bad. The Good side wants to ex

Last time we talked about cards, mana, and crafting. Now let’s look closer at the cards themselves and how they shape the game. Every card belongs to a color group: - Blue Cards: Flexible tools for strategy and survival. - Red Cards: Focused on sabotage, traps, and elimination. -

When we first added the card mechanic we faced a tricky problem. Players had to move around the map while also playing cards at the right moments. The pace had to feel just right because you should be able to explore the world and still have time to cast your cards. To balance th

When we first started designing the game, our vision was for everything to be fully 2D. The very first map reflected that idea: it was flat, simple, and quite different from the final version you see today. But as we kept working on it, we realized the overall look and feel of th

When we started working on the map, we looked at how rooms were arranged in old castle blueprints, though we simplified them a lot. We wanted players to feel a natural flow as they walk around while keeping the layout believable. That is why there is a courtyard, the kitchen and