Dreadway Update 1.1
A new threat has arrived, a new area is waiting to be explored, and Version 1.1 also brings stability improvements, fixes, and expanded voice recognition localization.
Developer posts and news about this game.

A new threat has arrived, a new area is waiting to be explored, and Version 1.1 also brings stability improvements, fixes, and expanded voice recognition localization.

Dreadway Update 1.1 A new threat has arrived, a new area is waiting to be explored, and Version 1.1 also brings stability improvements, fixes, and expanded voice recognition localization. New Content Added a new monster — it starts completely motionless, then suddenly charges at

Dear players, thank you for all your bug reports and suggestions After release, we took a short break following nearly two years of Dreadway development. I started working on Dreadway back in 2024, and over time bi0bit and joka_boka joined me to help with the project. Together, w

Update 1.0.2 Fixed Security vulnerabilities Various issues that caused lag A freeze when recreating a game after voting to “Play Again” A bug where players could load into the train with a black screen A bug where players wouldn’t die after reconnecting A bug where players under

It’s been 9 days since release — and we survived. Reviews have stabilized and climbed to 73% , so we’re continuing to work and improve Dreadway . We’ve been streamed by Gatchman666, Trisp, キミトス, 空衣御侍, 0RaNge117, Mazzellof, Coffi, Smii7y and many others, and several videos about t

Patch Notes 1.0.0.9 🛠️✨ Fixed ✅ Fixed lag for players 2 and 3 when the 4th player joined the session. 🧍♂️🧍♂️➕🧍♂️ Fixed an issue where some players received “Lost connection with host” when connecting to a host with server ping above 150 ms. 📶⚠️ After 4 days of effort, we

Connection Issues – We Need Your Help A lot of negative reviews were left because of connection problems. Since we’re only three developers (and two of us still work full-time at our main jobs), we need help from the community to find and fix this bug. What’s happening Bug #1 (He

Patch Notes 1.0.0.8 ✅ ADDED Hover effect on the Quit Game button in the main menu ✨ 🛠️ FIXED Localization errors 🌍 Session names had too much text and were overlapping other UI elements Various UI bugs 🔄 CHANGED Improved text scaling for some localizations 🔠 Removed the micro

New Hotfix — Version 1.0.0.7 We finally found and fixed the issue that was causing disconnects, poor connection quality, and the host not showing up in the session list. Please keep reporting any connection issues in our Discord. If anyone runs into a case where they can’t connec

Hotfix version 1.0.0.6 Fixed Fixed microphone issues where it would work poorly or cut out. Fixed a bug where a player could leave the train while using the shrinking potion. Fixed a bug where a mine wouldn’t trigger under a monster. Fixed a crafting bug where you couldn’t craft

Hi everyone, We’ve read your reviews and bug reports. We see the recurring issues: connection/lobby problems, voice chat sometimes behaving randomly, various bugs, rough localization in places, and missing control/settings options. It hurts to read, but it’s fair — the game shoul

Hi everyone! It finally happened — Dreadway is officially released! We really want to take a deep breath… but launch is only half the journey. We’ve done a massive amount of work already, yet there’s still a long road ahead. We’ll keep developing the game, improving it, and addin

Hi, survivors! Dreadway launches in less than 6 hours . It still doesn’t feel real. We’re nervous, excited, and incredibly grateful you’re here with us. We’ve heard you loud and clear — so here’s the big thing many of you asked about: Launch Discount: 20% You’ll be able to grab D

Thank you for the Playtest! Playtest participants: 65,000 Google Forms responses received: 2,400 Dear players, I want to express my huge gratitude to everyone who has participated in the playtest since 2024 — reporting bugs, sharing feedback, and helping us improve the game. Than

DREADWAY — Patch Notes Highlights 🎓 New Tutorial added 🏥 New location: Abandoned Hospital Bunker 🎙️ Voice-driven mechanics: phrase recognition + codeword locks + enemies flee on correct callouts 🌍 Lobby overhaul: 12 global regions + smart region selection by ping 🔧 Tons of s

🧩 DREADWAY CHANGELOG 🟢 ADDED • Added syringe crafting – you can now revive other players with it • Added third-person view for emotes – you can now twerk, walk, and look fabulous 💃 • Added 3-second arming delay for mines before activation • Added UI heal animation when resting

ADDED - more weather presets - new items: - added light sticks - hand grenade - throwing a mine or canister into a campfire will cause an explosion that kills everyone in range - throwing a mine into the train furnace will also cause an explosion that kills everyone - added warni

✨ | ADDED 🪟 Broken Glass Effect - Adds visual immersion and realism. ⚠️ Photosensitivity Warning - Displays warning for sensitive players. 🏷️ HUD Item Descriptions - Get quick info about items without opening your inventory. 🎛️ Lost-Screen Toggle + UI Refinements - Adjustable

ADDED 🎮 | Gameplay & Content Toilet Monster on all levels; new Evil Toilet version and gore sounds. New monsters and variants; added to levels (incl. Level 03); humanoid navmeshes updated. Option to randomly spawn enemies outside levels. 🧰 | Weapons & Items Shotgun: spr

🆕 | Added Randomized eye variants for all player characters. New encounter: “Toilet Monster.” Defeat it for loot-or get flushed. UI now shows full descriptions for all artifact effects. New artifact: Magnifier. New artifact: Pocket Compass (teleports you directly to the train).