v1.3.8
-The metal detector description in the journal has been expanded. -Fixed the helmet bug in single-player mode. -Reduced the prices of purchasable items. -Fixed the optimization issue that occurred after staying on the map for a long time.

Developer posts and news about this game.

-The metal detector description in the journal has been expanded. -Fixed the helmet bug in single-player mode. -Reduced the prices of purchasable items. -Fixed the optimization issue that occurred after staying on the map for a long time.

Fixed item drop sync issue in multiplayer Improved network stability and reduced unnecessary RPC usage Fixed various item-related bugs Minor performance improvements

Gameplay Core gameplay flow and interaction consistency improved. Player movement locking during monster attacks refined. Item interaction and digging-related issues resolved. General gameplay stability improvements applied. Inventory Inventory system optimized for better stabili

Gameplay Core gameplay flow and interaction consistency improved. Digging and item interaction issues resolved. Player state transitions during critical events refined. Inventory Item value calculation inconsistencies fixed. Inventory feedback and selection clarity improved. Back

Gameplay Digging and treasure hunting systems improved. Tool progression and equipment behavior refined. Inventory Inventory and backpack system expanded. Backpack progression and slot balancing improved. Exploration Map travel and vehicle interaction systems improved. Map-based

Demo Improvements Improved overall demo flow and UI clarity Journal functionality finalized for demo environment Main menu and demo navigation adjusted Text and UI inconsistencies corrected Resolution-related UI alignment issues fixed Map timer behavior refined for demo forest De