Released
Oct 23, 2014
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Double Action: Next Update

    In a few weeks I'll be working on a followup to my previous Double Action update and I want your feedback. But before I get started this is not a changelist! Just because you see something here doesn't mean it will happen this way, and just because you don't see something here do

  2. Developer post

    Double Action: Updated Style Skills

    Hello, fans of Action! For years I have had many updates I've wanted to make to Double Action. I had a week or two free while working on my other game, and I decided I wanted to use that time to check some of those items off my list. The main thing is that every style skill now h

  3. Developer post

    Double Action dev build playtest now

    Hey folks! You're invited to the second (and hopefully last before release) development playtest. It's going on right now! I'm gearing up to release a new version of Double Action soon, and you are invited to help playtest it. I've been wanting to do some of these changes for man

  4. Developer post

    Double Action dev build playtest this Saturday

    Hey folks! I'm gearing up to release a new version of Double Action soon, and you are invited to help playtest it. I've been wanting to do some of these changes for many years, and I had a week free. Please join me in testing these changes ahead of their release. How to join the

  5. Developer post
  6. Developer post

    More shotty fixes

    This should fix the swapped sounds and weird damages on the shotguns

  7. Developer post

    Shottyfixes

    Patch no0tes: Updated texture on stakeout Debuffed persuader so it's not a one-hit boomstick anymore (soz) Changed the MOTD to something that we can update regularly Added a phys model for the stakeout so when you drop it it doesn't just slide around the place like a banana Fixed

  8. Developer post

    Double Action: Shotgun Hell

    Debuffed the persuader, sorry (reverted, not nerfed) Also added da_doubletrouble to rotation in server config files

  9. Developer post

    Double Action: Doves Of Fury

    LADIES AND GENTLEMEN, AT LONG LAST AND WITH GREAT FANFARE IT IS MY HONOUR TO PRESENT TO YOU TODAY: DOUBLE ACTION!! DOVES OF FURY!! Like Keanu Reeves walking through welding sparks, like Jason Statham in an airborne car, like Arnold Schwarzenegger in the jungle, Double Action has

  10. Developer post

    Double Action: Back on the Block

    Hello everyone! Stormy here. It has been a while. After a brief (6 year) hiatus, I have picked up development on DA again. I have just finished the first pass on all 31 of our achievements for DA and we now have a beta branch LIVE on steam where those achievements can be unlocked

  11. Developer post

    If you're not hearing weapon sounds at all since the update...

    Quick info for everyone wondering why they're still not hearing weapon sounds: We changed the way the server sends sounds to the client. The client now ignores the old "piggy-backed" way of sending weapon sounds in order to prevent double sounds. Servers that aren't updated yet w

  12. Developer post

    Double Action: Boogaloo v1.3.2.1

    1.3.2.1 offblast! Hello everyone, this time, there's just one change, but this one has probably been annoying most of you a lot. The full changelog can, as always, be seen at: Highlights Weapon sounds will no longer fail to play Weapon sounds should now play under all circumstanc

  13. Developer post

    Double Action: Boogaloo v1.3.2.0

    How's 2021? Does it smell nice? It smells of burnt gunpowder. Less so than the previous year, though. Hello everyone, the world finally made it through 2020, so here's a treat to start out the new year! The full changelog can, as always, be seen at: Highlights Melee Rebalance Thi

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    Double Action: Boogaloo v1.3.1.0

    Hello everyone, it's been a while since the last update, but here's a new one, finally! The full changelog can, as always, be seen at: Highlights: - Steam rich presence - Now your friends can see when you're falling to your death! - Korean translation - Thanks to 스팀유저! - Map-end

  16. Developer post

    Double Action 1.3: I Said I'd Be Back!

    What's this? A mini-map-emission for our most dedicated Boogalooers? Damn Straight. Bring it in tight for the latest map from Doum - a prison-themed shoot-em-up in the vein of your favourite badass brawlers. With tight hallways to concentrate the boom boom and high ceilings to ex

  17. Developer post

    Double Action 1.3: I Said I'd Be Back!

    What's this? A mini-map-emission for our most dedicated Boogalooers? Damn Straight. Bring it in tight for the latest map from Doum - a prison-themed shoot-em-up in the vein of your favourite badass brawlers. With tight hallways to concentrate the boom boom and high ceilings to ex

  18. Developer post

    Double Action: Boogaloo v1.2.2.2 (Update)

    This server-side patch fixes a rounding error in the vote tallying system, leading to votes failing unless there is no counter-vote. Windows and Linux Steam clients will also automatically update the local server component. This update is not necessary in order to effectively par

  19. Developer post

    Double Action: Boogaloo v1.2.2.2 (Update)

    This server-side patch fixes a rounding error in the vote tallying system, leading to votes failing unless there is no counter-vote. Windows and Linux Steam clients will also automatically update the local server component. This update is not necessary in order to effectively par

  20. Developer post

    Double Action: Boogaloo v1.2.2.1

    This patch fixes a couple of bugs in the voting system. On the client side, effective immediately when downloading this update, there are two changes: Prevent situations where there is a preselected choice that you cannot change. In the "Call vote" menu, entries used to be invisi