v0.5.4a
Decreased disk size of game Fixed bug where you couldn't drag stickers in the tutorial

Developer posts and news about this game.

Decreased disk size of game Fixed bug where you couldn't drag stickers in the tutorial

Updating this while waiting for the demo page to be approved. Alot of UI updates and polish New soundtrack Various bug fixes

Patched a big bug that was causing the game to freeze when playing on slower speeds

LIGHTNING now chains its damage one enemy at a time instead of all at once (still plays the same just displays differently and cuts down on race conditions) Camera sticker is now working properly Paperclip now sets the rank of its card instead of adding to it You now actually can

Fixed bug where shop didn't reroll Added background brightness option to the menu Fixed a few typos Added a tutorial for when you run out of plays but still have discards you don't automatically lose

The beta has just gone live, adding in over 40 stickers. Players have the weekend to test it out!

Bug fixes + New Stickers Added: Buried Treasure – +5 coins when targeting a wet card Cricket Bat – RANK 4 and 6 cards deal double damage if this sticker is in your played hand Fire Lightning – Chained lightning damage now acts like fire Ice Cream – +20 to card number; destroy thi

Fixed bug where damage from EARTH cards wasn't doubling on ALIGHT cards EARTH cards now do double damage to WET cards Updated tutorial Various bug fixes Added 11 new enemy types (Lungs, Liver, Kidney, Gallbladder, Large Intestine, Small Intestine, Bladder, Skin, Arteries, Hand, F

- Fixed bug where cards would keep playing without waiting for lightning chaining - Added damage predictions to enemy health bars - Fixed bug where tooltips would stay up sometimes even after you're not hovering over the card anymore

UI tweaks You can now right click empty space to deselect all cards Saving system updated, you can now save in any room and be reloaded back there Added new stickers: Trees +2 RAMP for every EARTH card in PLAYED HAND Flush +10 RAMP If all cards in PLAYED HAND are the same suit Bo

Combined all the suit ramps into 1 singular ramp, redesigned the ramp machine so higher numbers don't get cut off Introduced scientific notation for bigger numbers Changed Run It Back Card's functionality so now it copies the abilities of the card to the right instead of replayin

Fixed bug where cards weren't visually leaving the deck when discarded by the Hand Card. Fixed bug where you could buy/sell all your cards in the shop by going into your deck You can now see what stage/room you're up to in the Shop Fixed bug where the sell buttons on hand cards w