Patch v1.3.010
Fixes: Fixed purchase studio perk Tweaked sprays sfxs

Developer posts and news about this game.

Fixes: Fixed purchase studio perk Tweaked sprays sfxs

We've just released a new update for Tattoo Removal Simulator, making the game even more life-like for players who enjoy building and optimizing their game progression experience! What's new? 💨 Healing Sprays Every player starts with a free unlimited spray, but we decided to int

Have you ever wanted to embarrass your clients even more? Now you can do whatever you want with them in the new VR update! List of Changes: Changed tattoo progress counting, so small and big tattoos won't be counted as equal amount of progress; Added explanation of story mode; Ad

Fixed non-available procedures(in specific case) Added symbols to the Chinese localization

Tattoo Removal Simulator - The Quality Update Since launch we've been working on making TRS look and feel better across the board - and today that work is live. 🎨 Tattoos Carefully reviewed and refined tattoo designs Removed designs that didn't meet our quality bar Added new tat

Gamepad support: Added full gamepad control to the game; Added UI navigation via gamepad; Added default gamepad layout to SteamInput. SteamDeck support: Adjusted graphics settings; Added default gamepad with trackpads layout to SteamInput. Finally you can play Tattoo Removal Simu

🎨 Create Your Own Character — Become Part of the Tattoo Removal Simulator World! Tattoo Removal Simulator has always been about more than simply removing tattoos. Behind every tattoo is a person. Behind every person is a story. Today, we're inviting YOU to help shape the future

Pew! Pew! Pew! Tattoo removing masters, here we have a new fixes and stuff for you. Updates: Updated music for Edward and Saito stories; Updated ambient at all studios and locations; Added sfx for level up; Removed clients refresh timer, you can just play all the time selected st

Fixed bugs: Characters keep talking on pause. Story subtitles continue updates on pause. Cursor troubles for usage of 'Esc' and when cursor active when several windows opened In VR you can move tools to your body and push yourself Achievement "Full Coverage" cannot be achieved

Tattoo Removal Simulator — Roadmap First of all, thank you to everyone who played Tattoo Removal Simulator, reported bugs, left reviews, and shared feedback with us. Since launch, we've been actively working on fixes, improvements, and planning future content based on community s

Bug Fixes Fixed exiting Story Mode and returning to career retaining the story character, causing a crash Fixed Player Level carrying over when starting a new career Fixed UI locking up when exiting a procedure too quickly in Rose's Story - an invisible confirmation dialog was bl

Hello everyone! First of all, thank you to everyone who jumped into Tattoo Removal Simulator during launch week. Launching our very first game has been an incredible experience, but, as some of you noticed, it wasn't a perfect one. A few bugs managed to sneak their way into the r

Fixed tools bug

Fixed VR launch issue Updated loading for pc version

We know launch day wasn't smooth - we're sorry for that and we're moving fast to fix it! Bug Fixes Fixed player level widget not displaying correctly Fixed starting laser appearing locked on new sessions Fixed Celeste Hargrove tattoo where players could get stuck at 97% completio

Fixed progress save after first career launch

Hello Specialists! The day has finally come. After starting this journey back in 2024, countless hours of work, and all the feedback, ideas, and support you’ve given us along the way… we’re incredibly proud to say: 🎉Tattoo Removal Simulator is OUT NOW on Steam 🎉 Clients are wai

Hello everyone! Well… this is it. The moment many of you have been waiting for. We’re excited to officially announce that Tattoo Removal Simulator will be launching on: 🗓️ June 1st, 2026 ⏰ 5:00 PM (UTC) ⏰ 1:00 PM (EDT) ⏰ 10:00 AM (PDT) After starting this journey back in 2024, i

We’re excited to share that Tattoo Removal Simulator has been featured on 80 Level, where we talk about the vision behind the game, our development journey, and the ideas behind its design. Read the full interview here:

Hello everyone! It’s been a while, but today we’re back with something we’ve been waiting a long time to share. Since the demo launch, we’ve been listening closely, refining systems, and polishing every corner of Tattoo Removal Simulator. And now… it’s time to show you where the