Released
Jul 28, 2014
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    DEV Patch: UI Scaling and Crash Fixes

    Hi again everyone! Some players recently noted that Rodina's UI was not working well with smaller resolutions, or with 6:10 aspect ratios. I added a little UI scaling (on the DEV branch only!) to help with this and would welcome feedback from those affected. This system is still

  2. Developer post

    Dev Patch

    Hey All! I just updated the dev branch with a new version which fixes a common crash! I also updated the Blender exporter script to fix a crash, in case that is useful to you. The dev branch is still super broken, don't get me wrong! Continue to play at your own risk :) Thanks!

  3. Developer post

    Rodina DEV Preview Build: Rocks!

    Note: this is a broken, crashy preview build of Rodina 1.7! You guys have been waiting a lonng time! This update is going to cover the planets with rocks, each of their own type, and I wish I could release it for you!! Unfortunately 1.7 is not ready - but I thought you might appr

  4. Developer post

    Rodina 1.6.5: Atmospheric Lighting Patch Released!

    The tale grew in the telling! This was supposed to be a small patch, addressing a few issues while I work on the next major update (planetary rocks + drill!). However, a few new features ending up sneaking in! The rocks update is going to add a lot of new objects to the planet su

  5. Developer post

    Rodina 1.6.4: Player Stats and Power Systems Released!

    For this update, I have added Player Stat Upgrades and Power Systems to the game! Mix and match upgrades in your installation grid to increase your character's speed, health regeneration, damage, and jump level! These upgrades require a Power Core to function - find the first one

  6. Developer post

    Rodina 1.6.3: Jetpack Released!

    The Inventory Updates continue with the Jetpack! Now a real inventory item, the Jetpack is found somewhere in the Mines in the Asteroid Belt! Additionally, since some players may not have a Jetpack equipped when they visit the Mines, Xenos have installed Grav Elevator Beams in th

  7. Developer post

    Rodina 1.6.2: Target Scope and Headlamp Released!

    The inventory content updates are starting to arrive! First up - the Target Scope and the Headlamp! Now you can use your quickwheel to toggle between these two head items. Existing players should receive these items automatically when you load your old savegame. New players shoul

  8. Developer post

    Rodina 1.6.1: Trilaser Released!

    The first inventory content addition has arrived - the Trilaser! This new laser weapon focuses 3 beams for enhanced damage. It can be found in a Xeno base or debris pile on the planet Veles! Version 1.6.1 is the first of a series of inventory-focused content updates. However, it

  9. Developer post

    Second patch for Rodina 1.6

    Hi folks - I wanted to issue another quick patch with a few more fixes before the holidays. Here's what I addressed: * Fixed Lua error with paging to next / previous documents in radio and archives * Added "Activate" gamepad keybind and fixed gamepad keybind popup controls (must

  10. Developer post

    Rodina 1.6 Patch! Fixes savegame crash

    Hey all! Based on your quick feedback I've issued a patch for 1.6! * Fixed crash loading older savegames * Fix crash cancelling inventory while dragging * Fix inventory animation when dragging / dropping on an invalid location Thanks so much for checking this update out and givin

  11. Developer post

    Rodina 1.6: Inventory Released!

    It's happened! Rodina 1.6: Inventory is released! I'm overjoyed to be sharing this addition to my game with you. This is a major update to Rodina which adds a grid inventory and player equipment grid, and a new HUD, setting the stage for much more content and variety in the near

  12. Developer post

    RODINA Update 1.6 Preview!

    I made a video to preview RODINA 1.6 - the Inventory / Player Systems update! One bit of news: I've decided to release 1.6 much sooner (ASAP) and do a series of small content updates with new weapons / items right after! I'll be trying to get updates out on a much more regular sc

  13. Developer post

    RODINA Patreon Announcement!

    Big news about the future of RODINA - I'm starting a Patreon to support the game's development! Check me out on Patreon! As many of you know, I am no longer able to work on RODINA full-time. I've been disappointed by the progress made in the last couple of years (for which I apol

  14. Developer post

    Rodina 1.5 Patched!

    Rodina 1.5 has been patched to fix a number of chronic issues users have been seeing: Fixed old saves not loading up furniture / robots Fixed custom lights Fixed interior air pressure when using interior editor Fixed crash when approaching generated interiors Fixed robot bodies i

  15. Developer post

    Rodina 1.5 Released!

    Rodina 1.5 is released! Thank you for all your help with the 1.5 Beta! This update is finally complete! 1.5 was a major engine upgrade to Rodina, and introduces object persistence across the whole game. For the first time, Rodina's engine has a generalized way to store object pro

  16. Developer post

    Rodina 1.5 Beta!

    Hey guys! After long last, I am revealing the beta for Rodina 1.5! This build will be BROKEN and it will have bugs! That's why I need your help testing it! If you have the interest, please switch to the Beta branch, make a backup of your savegames, and let me know what goes wrong

  17. Developer post

    Rodina 1.4.2: Planet Terrain Revamp!

    I'm so excited to share with you version 1.4.2 of Rodina - the Planet Terrain Revamp! This is a major update to the visuals of the Zorica System. All of the planets in the game now have their own terrain types and textures. This really takes the full-size planets in the game to t

  18. Developer post

    1.4.1 Patch - Black Entrances Fixed

    Hey folks - good news! The bane of my existence for the past few months - the Black Square bug that was obscuring the entrances to ships and bases (and turning the holoscreens black as well) has been fixed - hopefully once and for all! VERY sorry to all customers affected by this

  19. Developer post

    Rodina 1.4.1: New Xenos! And Vote Results!

    Rodina 1.4.1 is released! This is a minor update with only one change - new Xeno art, by yours truly! Some of you may know that I'm now doing all of the art for the game, which I'm really enjoying. Art isn't my expertise, but by doing it myself it's a lot easier to get something

  20. Developer post

    Rodina Community Vote!

    It's been too long since we've had a community vote for Rodina! As you know, we're barreling towards the Roadmap Goal of "Ship Boarding"! The latest update brought ship bases and FPS combat to the next level, but I think they still need at least one more updates worth of love bef