Value reductions
- Cost value has been halved for all weapons and animals! Starter allowance (£1000) remains. - Animal AI health has been halved. Allowing for quicker kills.

Developer posts and news about this game.

- Cost value has been halved for all weapons and animals! Starter allowance (£1000) remains. - Animal AI health has been halved. Allowing for quicker kills.

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- Tiger re-added as playable character and AI bot (further optimized) - Lion and Lionesses now given unique SFX to differentiate from the Tiger - Lions do slightly less damage than Tigers now

Hopefully fixed a bug that causes you to exit off the screen when clicking mouse too far to the side.

minor

- A bug in the new update which makes Crocodile AI invulnerable has been patched.

- Crocodile now appear as AI in Single Player Matches

- minor

-minor

For the sake of further file size reduction.

- Further LOD work on 'Rockies' Map - Re-added Cove to Single Player -Minor tweaks to hit animations on humans

- Proper Implementation of LODs on Meshes and Hunters/Animals. - Remove 'Jocasta' as a Bot and Playable Character (Temporary) - Replaced the following animals with lower poly versions: - Bear - Grizzly Bear (replaced with a Rhino) - Fox - Wolf - Tiger (replaced with a Lion)

* Cove 'stuck areas' fixed * Fixed Out of bounds issue on Canyon * Fixed missing hair texture for 'Ryan' Human

see above*

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- Some tweaks to Hunter AI, just trying to make them better and fix jittery movement. I broke a ton of things by trying to fix others regarding them. - Fixed a bug which causes x and y axis of input to be messed up when playing as a Hunter. Sorry I left this for so long, this bug

AI Hunters: - Fixed Issue with AI Hunters finding a target. - AI Hunters can now get IMPALED by Deer and Elephant Horns - Re-added Regeneration to Animals and Hunters. With faster regen time for Hunters. - More ammo boxes.

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- Fixed issue with Nighttime Pine - extremely poor performance - Issue on Canyon with AI getting stuck behind wall.