Patch 1.10
- Fixed texture clipping in certain areas. - Fixed a black bar on the main menu TV. - Fixed compatibility issues with early save files regarding certain main menu photos.
Developer posts and news about this game.

- Fixed texture clipping in certain areas. - Fixed a black bar on the main menu TV. - Fixed compatibility issues with early save files regarding certain main menu photos.

- Fixed an issue where the "Plains" achievement would not unlock. Please restart the game after the patch. - Fixed an issue where it was impossible to exit the mini-game upon losing: added a 20-second safety timer in case of a freeze. - Fixed an issue where photos were not displa

- Fix: a mouse cursor issue occurring after the shooting mini-game. - Fix: Saving of the FPS limit setting - Fix: the "no FPS limit" button in the main menu, which were not working.

- Fixed a bug related to a door following the latest patch.

- Improved rabbit movement - Fixed a minor bug with access codes - Fix: If you died or waited too long after placing the meat, the rabbit would despawn and lose interest in the meat. - Fix: If you placed the meat and the rabbit didn't come at all, you can now interact with the me

- Fixed an object spawn point that was located beneath the map - Fixed the score not appearing on the Space Hax scoreboard - Added a small trophy to the main menu for achieving a new high score in Space Hax - Fixed the screen "zoom" issue on the exit screen The next patch will fo

*Fix - Fixed "zoom" issue on end-game time displays - Fixed display issue with exit times - Fixed FOV reverting to default value at the start of the game - Fixed occlusion issues in certain rooms - Fixed duplicate 3x3 puzzle - Fixed shader issue with player's hands in certain sce

- Fixed an animation issue with the injured rabbit - If the player dies after passing the incinerator, it is possible to see the empty rabbit spawn point - Improved AI to reduce instances of getting stuck - Added visual enhancements to the start menu - Fixed save issue - Fixed mi

- Fixed typos in the text - Fixed button and text positioning in the options menu - Minor visual tweak to the armored door - Added a clue on the PC - Reduced the time window for Noir's movement opportunity

Hello everyone, thank you so much for your feedback and encouragement. there is the first patch. I focused primarily on the game-breaking issues. I’ve read all your comments, and another patch is coming very soon to fix the rest. Thanks everyone. - Fixed VSync setting functionali