The Fifth Day

Touz

Released
Jul 25, 2014
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Hot fix V0.0.7.3a

    Hi all, This update corrects the issue with game loading and level switching taking a long time and in some situations causing the game to crash. Please note, initial game load may take additional time, but all sequential saves will load without delay. This update also restricts

  2. Developer post

    Patch V0.0.7.3

    Hello Everyone, I have pushed the latest build V0.0.7.3 to the hot fix branch now. See a full list of changes for this patch below: Added a visual effect at the start of the fifth day to the harpoon launch sequence, if the player fails to deactivate the weapon in time. Added new

  3. Developer post

    Patch V0.0.7.2

    Hot fixes: -fixed a bug causing hangs on scene switch -changed network serialization of constructions, allowing upto 9000 blocks in multiplayer game -fixed miscalaneous bugs

  4. Developer post

    Patch V0.0.7.01

    Hot fixes: -reduced saved game file size to address long loading times -reduced player's collision impact damage -increased effectiveness of radiation shield to muffle radiation signature

  5. Developer post

    Patch V0.0.7.01

    Hot fixes: -reduced saved game file size to address long loading times -reduced player's collision impact damage -increased effectiveness of radiation shield to muffle radiation signature

  6. Developer post

    Update V0.0.7.0

    Hello Everyone, We have released the latest patch version 0.0.7.0. With it come several new features including a modular component system that allows for customizing both player and NPC characters, a reworking of several old systems, tons of new items and blueprints, new construc

  7. Developer post

    Update V0.0.7.0

    Hello Everyone, We have released the latest patch version 0.0.7.0. With it come several new features including a modular component system that allows for customizing both player and NPC characters, a reworking of several old systems, tons of new items and blueprints, new construc

  8. Developer post

    Status Update 01/19/2018

    Hello Everyone, The past few weeks we have finished implementing functionality for the new player and NPC modification system in addition to the many other changes that we wanted to include for the next patch. As this update will add several new features, we are now focused on in

  9. Developer post

    Status Update 01/19/2018

    Hello Everyone, The past few weeks we have finished implementing functionality for the new player and NPC modification system in addition to the many other changes that we wanted to include for the next patch. As this update will add several new features, we are now focused on in

  10. Developer post

    Status Update 12/13/2017

    Hello Everyone, Over the past three weeks we have finished most of the work on optimizing performance and reducing overhead for AI navigation and decision support. Additionally, we have implemented several new behaviors to NPCs as well as support for allowing NPCs, such as hunter

  11. Developer post

    Status Update 12/13/2017

    Hello Everyone, Over the past three weeks we have finished most of the work on optimizing performance and reducing overhead for AI navigation and decision support. Additionally, we have implemented several new behaviors to NPCs as well as support for allowing NPCs, such as hunter

  12. Developer post

    Status Update 11/19/2017

    Hello Everyone, The past few months we have been working on several exciting new features to the game. While we would really like to release the latest update, at this time we are resolving a few performance issues, and need to spend some extra time on optimization of algorithms.

  13. Developer post

    Status Update 11/19/2017

    Hello Everyone, The past few months we have been working on several exciting new features to the game. While we would really like to release the latest update, at this time we are resolving a few performance issues, and need to spend some extra time on optimization of algorithms.

  14. Developer post

    Update V0.0.6.46

    Hello everybody, In this update, we focused on extending and improving AI behavior, adding audio content, and implementing new construction elements. Additionally, we have added rudimentary Steam SDK integration, that we hope to expand on in the future, and supplied information p

  15. Developer post

    Update V0.0.6.46

    Hello everybody, In this update, we focused on extending and improving AI behavior, adding audio content, and implementing new construction elements. Additionally, we have added rudimentary Steam SDK integration, that we hope to expand on in the future, and supplied information p

  16. Developer post

    Update V0.0.6.45

    Hello Everybody, In this update we have focused on graphics, performance and stability improvements. Additional graphics options have been implemented and NPCs have now become smarter and more agile. Due to improved performance, the game is now able to support more NPCs. A new un

  17. Developer post

    Update V0.0.6.45

    Hello Everybody, In this update we have focused on graphics, performance and stability improvements. Additional graphics options have been implemented and NPCs have now become smarter and more agile. Due to improved performance, the game is now able to support more NPCs. A new un

  18. Developer post

    Update V0.0.6.44

    Merry Christmas Everyone! In this update we have added a new level from our future story line and addressed some of the concerns expressed in your feedback. AI behavior has been changed to a persistent A-life system, which we hope to continue expanding on, to replace random spawn

  19. Developer post

    Update V0.0.6.44

    Merry Christmas Everyone! In this update we have added a new level from our future story line and addressed some of the concerns expressed in your feedback. AI behavior has been changed to a persistent A-life system, which we hope to continue expanding on, to replace random spawn

  20. Developer post

    Update V0.0.6.43

    Hello Everyone! In this update we have addressed concerns expressed in your feedback to improve the construction algorithms. We have eliminated the sagging effect on building blocks, so new support blocks can be added to the structures once sagging become an issue. Please note th