(10-03) Important Lag fixes
In-game's weird big lags are now - completely gone! Have a good game time!

Developer posts and news about this game.

In-game's weird big lags are now - completely gone! Have a good game time!

1. Engine version Update(Unreal engine 5.3.2 -> 5.4.4)- now you can expect some better visuals! 2. fixed potato head's movement and player sensing system.

Hello guys, developer genie is here. So currently I'm working on my next game, so I can't really guarantee to update "Precept" regularly. So I decided to discount Precept permanently(33%) . However, if there is a critical bug in the game, please let me know- [email protected]

Now you can see better fps at the elevator. + intro's subtitles are looking better now.

Now Level 3(Enclosed stairway)'s mumbling enemy's size are bigger than before!

Checkout new version of ending!

Floor5's freezing bug has fixed.

Floor5's racks were not disappearing. - now fixed. potato head(floor 4 enemy)'s speed is slower than before, and you can see him from further distance.

Now Ai mannequin(level2 enemy) will move faster than before!

Fog is temporally disabled. - Looks like fog is causing in game lag.

-Now there are some default lights in the map! from now on, the potato head(level 1's enemy) can flick lights near by him. However, he is faster than before. -Fog is back to level 5! -save/load is much faster than before.

Potato Head(Level 1) Enemy was already spawned in the map before player interact with tv. - Fixed. Now you can save/load faster.

Simple Bug fix on first level.

Now you can see potato head(level1 enemy) from further than before(more)! But you have to find seven ringing phones.(5->7)

Now you can see potato head(level1 Enemy)from further distance!

Save/Load is faster than before.

Now you can skip the polaroid printing motion.

There was a bug that you can pass the second level even if you found only one item. -Fixed.

Spider's movement speed and sight range has decreased.

Now you can hear ringing phone's sound from further location.