Patch 0.3.1
Little patch 0.3.1 : Bug fixed where the only boss that spawned was the Mega Trapper Thanks to the first players and for the first feedback! ~Kiro

Developer posts and news about this game.

Little patch 0.3.1 : Bug fixed where the only boss that spawned was the Mega Trapper Thanks to the first players and for the first feedback! ~Kiro

The game is now available for purchase ! Store Page Can you survive until the end ? Enjoy a dynamic game that won't let your rest! 7 levels await you in this first Early Access, and will put your nerves to the test! And if that's not enough for you, challenges await you after eac

Small update for the demo : The game now pauses when : The current used controller is unplugged / disconnects / isn't detected anymore The steam overlay opens

Small update for the demo : Based on player feedback : The player doubles in size when having the bonus to reduce the precision needed Little bug fixed with the animation of health gain

Small update for the demo based on player feedback : The setting "Floating HUD" is now turned on by default for new players This setting makes your interface float around your cursor to be readable without using your peripheral vision The first bonus that appears in a game will n

Small update for the demo : Added 0.75s of invincibilité after the bonus ends The main menu now fades in

Small update for the demo : Sound volume setting bug fixed Trappers and the Mega Trapper do not drop bombs / enemies anymore when the player is dead to reduce lags

A demo update is available for the occasion! Changes: An improved combo counter A new life gain animation Several crashs and bugs fixed here and there Feel free to try the game and give us as much feedback as possible; we can't wait to see what you think!