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Adjusted the price curve of the land plots, making them cheaper. Adjusted the unlocking sequence of some buildings to achieve automation earlier. Adjusted the price curves of most buildings.

Trend points are averages; the peak is exact.
A casual simulation management idle game. Players can click to place crops and buildings, earn coins, unlock a wealth of animals and buildings, and expand the farm
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Adjusted the price curve of the land plots, making them cheaper. Adjusted the unlocking sequence of some buildings to achieve automation earlier. Adjusted the price curves of most buildings.