It's been how long since there's been an update? Phew. We have a lot to cover.
Decaying Salvage has changed in so many ways since the last trailer, and the previous demo released.
This is mainly due to community feedback, and something else that will be mentioned later on in this post. The feedback from the community was amazing, as well as eye opening. Sometimes when developing it's hard to see things in a different light and wow, did you shed some lights on some game design choices.
Let's get to the headlines
New Trailer
Yes! There's a new trailer! Go check it out on the Steam page!

New Demo
The new doesn't just stop with a new trailer, oh no, we're happy to announce a NEW DEMO will be coming. An exact date hasn't been set yet, but most likely by the first week of July. Keep an eye on the store page, and socials, for more information.
Other News
The other news ... is actually quite big. For those of you who have been following us, or this project for some time might know I've been trying to get funding for quite some time and now we can announce ....
We're proudly funded by Screen Australia! This funding enabled us to review the old demo, the gameplay, and basically everything, and work towards creating a much more polished and enjoyable vertical slice. This is the demo you'll be getting in a month, we can't wait for you to see the changes!
Thank You!
I know this has been a long time between updates, and while I was proud of the last demo, it wasn't anything more than a tech demo to convey ideas and get early feedback. We can't wait to get the new demo into your hands, it won't be long now.
If you enjoy the trailer, please share it and the store page with anyone and everyone you know.
-Drewid, Stasis Booth Games.