Update (0.2)
- New Zombie map - New achievement - Changes inside the engine - Fixing some bugs

Developer posts and news about this game.

- New Zombie map - New achievement - Changes inside the engine - Fixing some bugs

- Improved optimization on some maps - Lumens disabled and replaced with screen reflection - Fixed achievements - Several minor fixes

- New map (Forest Beach) for zombie mode - New achievement - Increased Missile Turret shooting distance for the new map - Fixed some bugs

- Added 8 achievements - Fixed achievements bug

- Added Boss - Added 15th wave - Zombies can now climb stairs - Fixed some zombies getting stuck on all maps - Increased the rate of fire of the machine gun turret on the Office map

- Turrets 0.2 (added a new bullet turret to small maps) - Added a turret activation timer - Fixed the problem of reactivating the turret if it is already activated

- Turrets 0.1 (added missile turret for zombie mode) (can be activated only by HOST and only 3 times per map) temporarily only available on Desert, Night Streets, Ship - Fixed some bugs

- Added map (Prison) to (Gun Game) mode - Reduced the size of the game chat - Fixed some issues

- Added game chat - Fixed a problem on the new map

- New map for zombie mode (Prison) - Zombie health rebalance - Improved optimization on the map (Ship)

- Increased the number of zombies in waves by 50% - Fixed some zombie movement stops

- Updated GunGame mode ( +SKS +VAL ) - Rebalanced damage of all weapons - Change of spawns on the map (Desert) - Fixed some cases of getting stuck in the ground under spawn

Fixed a problem with the automatic setting of the game's language.