Version 1.0
Here we are. Autosave every 15 seconds Grab bounds clamped to inside the popper box Inferno level background and volcano (with occasional popcorn eruptions)
Developer posts and news about this game.

Here we are. Autosave every 15 seconds Grab bounds clamped to inside the popper box Inferno level background and volcano (with occasional popcorn eruptions)

All levels have music, mastered to same volumes Fix ambient occlusion for URP Lighting and visual enhancements Shortened sound for picking up golden popcorn

Fixes for UWHD screens Level art / post processing tweaks Camera shake for orbs Clickable pause menu icon in corner

This update switches to using Unity's Universal Rendering Pipeline - primarily to create the underwater caustics for the Ocean level, but it will surely be utilized in future updates. This update includes the Sky and Ocean level with placeholder music.

Minor Fixes and Updates Made the following changes: Fixed collider blocking level, preventing clicking on things Turned on anti-aliasing for all level cameras Tidied up leaderboards