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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 0 | |
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| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
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| 1 |
Hey everyone! We updated our game to version 1.5. In this update we: - Fixed bug when on store level 3 - a wall was not paintable. - Fixed bug when customers can walk through walls. - Fixed bug with emails. - Fixed bug with arcade machines. - Improved customers AI. Now they have