Version 1.1.0.6
Enjoy! -G

Developer posts and news about this game.

Enjoy! -G

We are thrilled to official release Pluto version 1.1! Every wizard has had their spells and gifts overhauled and expanded, with 3 new gifts for each wizard! New events and upgrades have been added to the map. Try combining cantrips at the Spell Smith event! This update also incl

We are excited to release the final 3 Wizards to the playtest branch - Homunculus, Pharaoh, and Paladin! These are the weirdest fellows on Pluto so they took a bit longer to get right. We expect to roll out some balance updates over the coming weeks, so please let us know your th

We are over the moon(s) to release the new Magus, Pyromancer, Flame Knight, and Necromancer! Each wizard has had their spells and gifts overhauled and expanded, Some sound effects may be missing for the new spells and gifts until next update, we're just excited to give you a look

We are excited to release the Full Moon update to our Public Playtest branch, where you can access all the new content we're working on! If you're excited to jump in you can find instructions below, or keep reading for more details. How to Play the Update You can access this upda

Bug fix for hands disappearing Bug fix for spamming the continue button loading the game a bunch Bug fix for momentum badge counting down before your first turn Also text change on "empty" spells tooltip from "Has no effects Activates Rings and Gifts" to "Has no effects" More to

Thank you all for supporting the release of Pluto ! As a tiny first time developer we never dreamed our project would be so well received and we're very excited to take it to its full potential. In the coming days we'll be releasing a public branch where you can play the new cont

Some players unable to boot the game so we have added a public test branch that hopefully will fix these vulkan/openGL issues. If you are having problems with booting the game or other performance issues, please switch to the test branch and let us know if it helps. Bigger patch

Arise wizard, it's Pluto day! We're so excited to bring you the full release of Pluto after years of hard work (and failed sacrifices). As first time developers we've been blown away at all of the support you've given us through the playtests and demos, and we hope you see that r

Thank you all for the feedback and support - you can submit feedback in game or by joining our Discord, we'd love to hear your thoughts! Here are the patch notes for this update: Bug Fixes Fixed Tutorial bugs causing softlocks Fixed typos and missing descriptions Fixed graphics i

A second jail cell has been unlocked... the Pluto Demo update is here! New Wizard - The Magus has received his invitation, wielding ancient wisdom and Big Spells New Gifts - Explore new Gifts for the Apprentice and the Magus, your niece will be thrilled New Enemies - A host of ne

With a pretty creepy looking style, the dungeon crawler Pluto is all about experimentation as you construct spells and wiggle your fingers. Read the full article here:

Through many long nights in our wizard spires, we are proud to announce that we are releasing Pluto on March 9th! Look forward to more announcements about what you can expect in the full release. We will also have an updated demo available during Steam Next Fest! A highlight of t

If you are having issues launching the Demo, please try launching through Steam and trying both OpenGL and Vulkan renderers. This patch we've made the following changes: Added an FAQ section Added a Hotkey menu with rebinding Added Gold events to the Map Added new rings to Act 1

We have shared a recommended layout for Steam Deck - next patch we’ll update the game and tutorial to reference the Steam Deck hotkeys rather than the mouse and keyboard commands. In the meantime... Right trackpad serves as your mouse, holding the left trackpad is Alt so you can

We're very excited to release the free Demo of Pluto - look forward to completely new spells, artifacts, and a much better tutorial. After this we'll be gearing up for the full release in early 2026 with 8+ characters, branching map paths, longer runs, new enemies, and much more!

We are excited to announce that Pluto will be published by indie.io! These guys have helped publish tons of indie games like ours and we feel lucky to have found a publisher that has been totally supportive of our vision. The Open Playtest will be taken down this week as we head

Small patch: -Bug fixes -Rendering options for windows users -Expanded logging for catching some errors -Hotkey "C" now clears your sequence and during reward choices, allows you to "C" your spells :) Thanks!

new version is live! this version includes support for Mac, a new character and element, new enemies, balance changes, performance improvements, display settings, and bug fixes.