Update Ver.30
More Bug fixes
More Bug fixes


More Bug fixes
More Bug fixes

- added new difficulty mode "Realism" in realism mode the player will have visible bullet holes on their character when they are shot and will have to manually heal their wounds or put pressure on them other wise they will bleed to death. As of now there are 4 random healing meth
- added new difficulty mode "Realism" in realism mode the player will have visible bullet holes on their character when they are shot and will have to manually heal their wounds or put pressure on them other wise they will bleed to death. As of now there are 4 random healing methods that can spawn when wounded; a bottle of disinfectant, a pair of pliers, a roll of duck tap, or a cigar and match. The player will have to use their own movements to heal their wounds with these items.
- replaced the none enterable buildings with highly optimized versions for better performance.
- and many many bug patches!

- added missing SteamVR Bindings and Action Manifest files. Hopefully this should finally get Vive and Index support working.
- added missing SteamVR Bindings and Action Manifest files. Hopefully this should finally get Vive and Index support working.

- Bug fixes for tutorial levels and missions 3,4, and 5. - second attempt to add native Vive and Index support - added New Vehicle (Pickup Truck) - added New Gun (Double Barrel Shotgun) pus unique gun upgrades (Sawed off, shell holder, and BFG Rounds)
- Bug fixes for tutorial levels and missions 3,4, and 5.
- second attempt to add native Vive and Index support
- added New Vehicle (Pickup Truck)

- added New Gun (Double Barrel Shotgun) pus unique gun upgrades (Sawed off, shell holder, and BFG Rounds)


Simple quick update to add input Key mappings for HTC Vive and Valve Index.
Simple quick update to add input Key mappings for HTC Vive and Valve Index.

- NPCs react and rag doll more when damaged or shot. - Doors are unlinked from interior buildings now. - tutorial car on roof should no longer get stuck. Collisions for the roofs edge were removed. - two handed aiming for Glock was adjusted - physics glitches when talking to stor
- NPCs react and rag doll more when damaged or shot.
- Doors are unlinked from interior buildings now.
- tutorial car on roof should no longer get stuck. Collisions for the roofs edge were removed.
- two handed aiming for Glock was adjusted
- physics glitches when talking to story characters should be fixed I set the mini cut scene component to static and set the player character to no clip during npc dialogue interactions.
- made a settings option for player to choose the distance gabbing method they prefer and made force grab the default method (now objects you point at will fly into your hand when grabbing from a short distance away)
- Boss on last level should no longer be missing their head.
- M4 extended mag collisions fixed.
- chainsaw cord should no longer be missing in standalone build.
- car in garage will no longer spawn in backwards and inverted.
- added under water sound effects and adjusted under water visual effects
- added level blocking volumes around the map.