The Counting Kingdom

Little Worlds Interactive

Released
Aug 5, 2014
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    Update 1.0.7: Sharper Graphics, More Languages & AlienFX

    We have a few exciting things lined up for you in our first post-launch update! More Languages You can now cast a spell, lanza un hechizo, or even wirke den zauber! The Counting Kingdom can now be played in these languages: English French Spanish Italian German Brazilian Portugue

  2. Developer post

    Update 1.0.7: Sharper Graphics, More Languages & AlienFX

    We have a few exciting things lined up for you in our first post-launch update! More Languages You can now cast a spell, lanza un hechizo, or even wirke den zauber! The Counting Kingdom can now be played in these languages: English French Spanish Italian German Brazilian Portugue

  3. Developer post

    The Counting Kingdom Released – Rescue the Kingdom Today

    Get your balloons and party hats out, The Counting Kingdom has released! Today is a day of magic, monsters and math – please help us spread the word! Along with font updates and a few small graphical fixes, here are the bugs that have been fixed in the 1.0.0 update: If the player

  4. Developer post

    The Counting Kingdom Released – Rescue the Kingdom Today

    Get your balloons and party hats out, The Counting Kingdom has released! Today is a day of magic, monsters and math – please help us spread the word! Along with font updates and a few small graphical fixes, here are the bugs that have been fixed in the 1.0.0 update: If the player

  5. Developer post

    Bucket o' Changes: 0.9.1 Update

    With the game feature complete we've been polishing things up, getting to all the little things that we didn't have time to revise before, and making sure the game is as bug-free as possible. Here's the list of what's new in this build: End of Game Cinematic After you've been kin

  6. Developer post

    Bucket o' Changes: 0.9.1 Update

    With the game feature complete we've been polishing things up, getting to all the little things that we didn't have time to revise before, and making sure the game is as bug-free as possible. Here's the list of what's new in this build: End of Game Cinematic After you've been kin

  7. Developer post

    New Monsters Approach: 0.9.0 Update

    This is our biggest update to date! We have two new types of monsters that you'll be squaring off against in the later levels: The Armored Monster is protected by it's mighty cardboard box. The first spell you cast on it will tear the box to pieces revealing the monster underneat

  8. Developer post

    New Monsters Approach: 0.9.0 Update

    This is our biggest update to date! We have two new types of monsters that you'll be squaring off against in the later levels: The Armored Monster is protected by it's mighty cardboard box. The first spell you cast on it will tear the box to pieces revealing the monster underneat

  9. Developer post

    Trading Cards are live!

    The monsters have jumped out of the game and into your Steam account - trading cards are now live! With monster and magic-filled trading cards, badges, profile background and emoticons, you'll be able to share your love for The Counting Kingdom in a whole new way. Share your badg

  10. Developer post

    Trading Cards are live!

    The monsters have jumped out of the game and into your Steam account - trading cards are now live! With monster and magic-filled trading cards, badges, profile background and emoticons, you'll be able to share your love for The Counting Kingdom in a whole new way. Share your badg

  11. Developer post

    Optimization and Balancing: 0.8.3 Update

    We have a brand new build to celebrate America's birthday today! It may not have eagles or fireworks or flags, but we think you'll enjoy it all the same. Here's what's new: Optimization This new build is smaller and faster. We pulled out unused scripts and images, reorganized our

  12. Developer post

    Optimization and Balancing: 0.8.3 Update

    We have a brand new build to celebrate America's birthday today! It may not have eagles or fireworks or flags, but we think you'll enjoy it all the same. Here's what's new: Optimization This new build is smaller and faster. We pulled out unused scripts and images, reorganized our

  13. Developer post

    Doubling Tiles & Updated Menus: 0.8.2 Update

    We’re excited to unveil a new feature that’s going to change the way you think about the later levels! Say hello to the.. Doubling Tile You’ll encounter this tile for the first time in the Wizard Woods, and it will appear randomly in levels through the rest of the game. Watch out

  14. Developer post

    Doubling Tiles & Updated Menus: 0.8.2 Update

    We’re excited to unveil a new feature that’s going to change the way you think about the later levels! Say hello to the.. Doubling Tile You’ll encounter this tile for the first time in the Wizard Woods, and it will appear randomly in levels through the rest of the game. Watch out

  15. Developer post

    Welcome Gates, Volume Sliders, and Bug Fixes: Update 0.8.1

    Our first major update is live! Here's what's new and updated in 0.8.1: Welcome Gates Each of the five regions of the kingdom now has a welcome menu, which will pop up when you unlock the first castle in a new area. They'll show you anything new you've unlocked - for now this is

  16. Developer post

    Welcome Gates, Volume Sliders, and Bug Fixes: Update 0.8.1

    Our first major update is live! Here's what's new and updated in 0.8.1: Welcome Gates Each of the five regions of the kingdom now has a welcome menu, which will pop up when you unlock the first castle in a new area. They'll show you anything new you've unlocked - for now this is