Difficult Changes and Bug Fixes
Miglorn is now slightly easier during Days 1–3, but late-game difficulty has been increased by approximately 30% -> 50% at day 40. Additionally, the Fire Spitter's damage has been nerfed, reduced from 1.6 to 1.2.

Developer posts and news about this game.

Miglorn is now slightly easier during Days 1–3, but late-game difficulty has been increased by approximately 30% -> 50% at day 40. Additionally, the Fire Spitter's damage has been nerfed, reduced from 1.6 to 1.2.

ADDED *new input system (So we can have keybinds) *keybinding Options *max three workers per resource (They will spread out more) *trash slot so you can delete items FIXES *Fix ui with held items *Fix ui bug *Fix crafting ui not updating

Fixed *Regenerating stones causing lag

ADDED *new berry farm upgrade *new balista upgrade (level 3) FIXES *Fix ui bug where item dont get unequiped *Fix upgrade ui bug CHANGES *Archers Buffed *bone tools cost *enchanted tools cost *Ancient tools cost *dragon turret upgrade cost

MIGLORN PATCH #1.0.1 NEW *new Bosses waves *bug button in pause menu CHANGES *changes to wave scaling *changes to skeleton stats FIXES *ui bugs *fixed wall bugs *fixed inventory bugs

What have i been doing I've polished and worked hard to make Miglorn as fun as possible. If you've played previous demos, there is some new content, but mostly I've focused on bug fixes, polish, and making the game as clear as possible for new players. Thank you so much I hope yo

MIGLORN PATCH #5 NEW *new clock to display time *new resource hard wood *new resource crystal *new tower dragon tower *new crystal wall *new hard wood gate *new house upgrade *new ground textures CHANGES *longer nights (days are the same) *Buffs to Melee and Ranged units *changes

Miglorn patch #4 NEW *new tool upgrades *new tool tiers *new crafting system *new inventory system *ui updates *new combat system *new animation for the player *new weapon animations CHANGES *difficulty changes for skeletons *removed collision on turrets *changes to workstation b

-ADDITIONS- *new statue upgrade the dwarven stone(A new infinate source of stone) -CHANGES- *tweak to bubbles *Skeleton difficulty tweaks *removed collison on turrest (ballistas) -FIXES- *fix slimes getting stuck in the air *fix wall bug *fix for unit (They now walk back to their

I hope all of you have been enjoying the game. If you want to help me improve the game pls join the discord: *I have made a few improvements to the buidling system to increase ease of use as well as clarity *FIXED BUGS -Fixed bugs linked to units not following properly -Fixed sav

Thank everyone who has played the demo Make sure to fill out the feedbakc form in the game to improve the quality #bug fixes #ADDED Wall building in rows #ADDED loading screen