Primordialis Early Access Roadmap
Here's a general overview of my current plans for early access development. This list is not in chronological order aside from the dividing lines, and plans may change slightly

Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 49 | |
| 31 | |
| 25 | |
| 40 | |
| 38 | |
| 24 | |
| 31 | |
| 40 | |
| 27 | |
| 27 | |
| 42 | |
| 30 | |
| 26 | |
| 34 | |
| 40 | |
| 22 | |
| 24 | |
| 43 | |
| 37 | |
| 22 | |
| 52 | |
| 61 | |
| 38 | |
| 36 | |
| 61 | |
| 43 | |
| 28 | |
| 39 | |
| 46 | |
| 27 | |
| 29 | |
| 39 | |
| 28 | |
| 24 | |
| 45 | |
| 37 | |
| 25 | |
| 32 | |
| 38 | |
| 29 | |
| 25 | |
| 37 | |
| 59 | |
| 32 | |
| 37 | |
| 62 | |
| 50 | |
| 32 | |
| 51 | |
| 50 |
No observed activity does not establish abandonment.
Here's a general overview of my current plans for early access development. This list is not in chronological order aside from the dividing lines, and plans may change slightly