Up-To-Date Page Updates
- Latest up to date screenshots added - Random crash fixes
Developer posts and news about this game.

- Latest up to date screenshots added - Random crash fixes

Grab We Heist Too at a sale - 30% off! DATES: From May 5th (10 AM PDT (8 PM GMT+3)) till 19th Upcoming Summer Sale - June 26th till July 10th Last update overview:

3 gameplay videos for We Heist Too. Purpose: introducing players to the gameplay and feel of the game. It doesn't spoil the game itself, since the videos will each show a one exact gameplay path - Each player experience is different - Winter Level Gameplay - Rywadorium City Level

Menu Update - Social Links Added; Random Shaking Fixed Window randomization added - Some windows are permanently open, which makes entering buildings a lot more easy :) Outdated demo version removed - A demo can still be accessed at the gamejolt page Ability toggle fixes Menu inp

ADDED A NEW ROBOT-COMPANION - Mr.Bibby NEW LEVEL START EFFECT LIGHTING OVERHAUL WEATHER/DAYTIME OVERHAUL SKY CHANGES NEW CLOUD EFFECTS NEW PLAYER ABILITIES OVERHAULED MENU INCREASED PLAYER JUMP HEIGHT ADDED SUPPORT FOR NATIVE HDR INTRO SCREENS CHANGED FOLIAGE IMPROVEMENTS FOR THE

Available Here: (The Steam Page Is Also Updated To Include It Above The 'About This Game' Section)

SEPTEMBER ROADMAP PLANS FINISHED: > Full Soundtrack Released ( > Art & Models Released ( ___________________ Detailed Announcement Here:

FIXED CAR SCAVANGE BUGS | APPLES NOW GIVE STAMINA | FASTER STAMINA CONSUMPTION | LEVEL 10 SUBTITLE BUG FIXED | LEVEL 4 & 6 INCORECTLY PLACED LASER FIXED | UNREAL ENGINE MARKETPLACE ASSETS RELEASED! (Poster, model pack) | Links:

We Heist Too - FULL RELEASE > Early Access stage completed > Soundtrack Released > Roadmap August plans completed > Final Price Set

AI Navigation/Presence Fixed | AI Keycard Door Interactions Fixed | Smaller fences can now be climbed | Swap Feature Help Widget Added | Crouch Movement Improvements | Crouch wall clipping fixed | Objective Marker Icon Changed |

AI SIGHT & BEHAVIOUR IMPROVEMENTS | FIXED ITEM DROPPING AFTER FALLING OR BEING DRUNK | LOADING SCREEN ASPECT RATIO FIXED | 144FPS OPTION RESTORED | HUD ARTIFACTS FIXED | SLIDING HAS A LONGER COOLDOWN | CLIMBING GOT A COOLDOWN | CAR SCAVENGING LIMIT FIXED | DEMO VERSION UPDATE

FSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION) |

ADDED LEVEL 10 QUALITY OF LIFE UPDATES

LEAKING PIPES CAN NOW BE DUCT TAPED FIXED FLOATING LIGHT SWITCHES SLEEPING DISABLED IN 'RUSH' LEVELS FIXED NPC DIALOGUE TRIGGER POINTS

AI FIXES | TYPO FIXES | THE TUTORIAL CAN NOW BE PAUSED | ZIPLINE COLLISION FIXES | 2 NEW TV SOUNDS ADDED

BUG FIXES AI FIXES ADDED MISSING LOCOMOTIVE WHEELS BIRD MOVEMENT CORRECTED
