Released
Jul 3, 2015
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

12 posts
  1. Developer post

    Update 3!

    Thanks to all the Unpossible players out there! Update 3 brings even more Ultra to the Ultra level. Obstacle sequences got some improvements and the level laydown logic got smarter. Do you have any name ideas for harder levels? Right now it's Cruise, Simplicity, Futile and Ultra.

  2. Developer post

    Update 3!

    Thanks to all the Unpossible players out there! Update 3 brings even more Ultra to the Ultra level. Obstacle sequences got some improvements and the level laydown logic got smarter. Do you have any name ideas for harder levels? Right now it's Cruise, Simplicity, Futile and Ultra.

  3. Developer post

    Update 2 is out!

    Welcome to all the new Unpossible players! Thanks again for all the feedback. Version 1.0.2 is out. Here's what's new in this update: - Modified leaderboard display to show more players. This'll cut down on that boring scrolling stuff when you're checking out the entire world's s

  4. Developer post

    Update 2 is out!

    Welcome to all the new Unpossible players! Thanks again for all the feedback. Version 1.0.2 is out. Here's what's new in this update: - Modified leaderboard display to show more players. This'll cut down on that boring scrolling stuff when you're checking out the entire world's s

  5. Developer post

    Update 1 is out!

    Thanks for all the feedback! Version 1.0.1 is live. Here's what's new: - Improved controller integration -- Added gamepad quit capability from the main menu -- Strangled the gamepad when the Steam overlay is up -- Menu navigation tweaks - Hid the pesky mouse cursor during games -

  6. Developer post

    Update 1 is out!

    Thanks for all the feedback! Version 1.0.1 is live. Here's what's new: - Improved controller integration -- Added gamepad quit capability from the main menu -- Strangled the gamepad when the Steam overlay is up -- Menu navigation tweaks - Hid the pesky mouse cursor during games -

  7. Developer post

    LAUNCH!

    Unpossible went live about 2 hours ago. Thanks to all the players who are interested in it. I really appreciate everyone here! ...and now...time for bed.

  8. Developer post

    LAUNCH!

    Unpossible went live about 2 hours ago. Thanks to all the players who are interested in it. I really appreciate everyone here! ...and now...time for bed.

  9. Developer post

    24 Hours Until Launch

    I'm not going to lie -- I'm starting to bounce off the walls. Unpossible's launch is just over 24 hours away! As soon as the clock flips to July 3rd (Pacific Daylight Time), Unpossible will be live on Steam. Woot!

  10. Developer post

    24 Hours Until Launch

    I'm not going to lie -- I'm starting to bounce off the walls. Unpossible's launch is just over 24 hours away! As soon as the clock flips to July 3rd (Pacific Daylight Time), Unpossible will be live on Steam. Woot!

  11. Developer post

    Unpossible - launching July 3, 2015

    Unpossible is almost here! I was blown away by the awesome Steam Community support that got Unpossible through Greenlight in only 3 weeks. Thank you all so, so much. It's been a long road since Greenlight, but I'm proud to announce that Unpossible will hit Steam next Friday. It t

  12. Developer post

    Unpossible - launching July 3, 2015

    Unpossible is almost here! I was blown away by the awesome Steam Community support that got Unpossible through Greenlight in only 3 weeks. Thank you all so, so much. It's been a long road since Greenlight, but I'm proud to announce that Unpossible will hit Steam next Friday. It t