Sept 19th - Minor Improvements
Small set of improvements in this weekend patch: Fixes a hang on blueprint drawing pull Scalability and performance improvements to projectile impacts Graphics Settings now available from Main Menu
Developer posts and news about this game.

Small set of improvements in this weekend patch: Fixes a hang on blueprint drawing pull Scalability and performance improvements to projectile impacts Graphics Settings now available from Main Menu

Hey guys, this update focuses mainly on a few backend fixes for us, which aren't particularly player-facing, but comes with a few perks you may notice: Improved Drawing image stability when modifying the same drawing across different drawing sessions (continually modifying pullin

Hey guys, thanks for all the feedback from wave 1! We definitely missed the mark by not having scalability settings ready before launch, that is very much on us and we fell into such a classic newbie game dev mistake. I'm sure there will be some more while we are learning, but th

Playtest Update #1 - Wave 1 is Live Many years of drawing weapons on YouTube, and many more of development; as of this week you can draw them in a real game! The first community wave of the Chalk Warfare closed beta is in and playing. What's live The demo tutorial (Training Range