1.0.3 Updates
Hey everyone! Just a quick update to let you know we patched some bugs pointed out by our wonderful players. Alright, that's it.

Developer posts and news about this game.

Hey everyone! Just a quick update to let you know we patched some bugs pointed out by our wonderful players. Alright, that's it.

Update v1.0.0 is here! Alongside the launch of Into the M.A.W., we've updated the demo build with months of changes, including (off the top of my head): Smarter AI for automated Gunner and Engineer New dialogue options and improved branching logic A new Healbeam ability for the C

Update v0.7.0 Hey everyone! In preparation for our official game announcement, we've just dropped what might be our biggest demo update yet! There's a lot to go over, so let's jump right in: Improvements Engineer Shield UI: Now shows which regions are being hit, and shield placem

Hey everyone! Captain, Pilot, and Engineer have all received plenty of attention in our previous updates, so now it’s time to give the Gunner some love—along with a host of other improvements. Here are the details: Improvements Cannon: - Rate of fire increased from 1/s to 3/s. -

Hey everyone! We're back with another big Demo update, addressing bug fixes and quality-of-life improvements based on your feedback. Here are the details: Improvements New M.A.W. Option: The Pilot can now use the M.A.W. to restart the current mission. Additionally, the ability to

Hey everyone! We're excited to announce the first update for the Into the M.A.W. demo, addressing bug fixes and quality-of-life improvements based on the community's feedback. Here are the details: Improvements Thrusters : No longer impacted by damage or power, making the ship's