Demo V3 Test
Testing Demo before release
Developer posts and news about this game.

Testing Demo before release

Latest build of Demo

Test before launching Demo for Next Fest

Practically rebuilt from the ground up, this latest build features: - new drink temperature hazard mechanics - a more robust cover/detection system - walking NPCs - randomized drink placement - a quest - a dialogue system - dynamic button icons - more rooms

- Added first round of gamepad in menu support

- Tweaked enemy object avoidance settings to hopefully fix problem of enemies getting stuck.

- Removed character toggle after further testing proved it to be confusing - Added more interactable objects that enable more emergent stealth options - Added a new disguise ability - Tweaked enemy difficulty - Added an alert system for NPCs to alert enemies - Fixed known bugs

- Can now toggle between unlocked playable characters (For current coffee shop level test, this includes only the two characters seen in the trailer for now) - First round of dialogue system - Other small tweaks

- Fixed upload error.

- Updated player icon - Fixed naming convention within folders

Cleaned up folder structure for future builds

- Patched issue where enemies walking through left doorway would lose the player automatically. - Added tweak to enemy search system. - Added Legendary Drink power ups to build. - Darkened walls to help make key weapon pick ups more obvious.