PVP Fix
- Fix Stamina UI show in PVP mode - Fix item drop issue in PVP mode - Adjust power of Thermal Sword's air heavy attack

Developer posts and news about this game.

- Fix Stamina UI show in PVP mode - Fix item drop issue in PVP mode - Adjust power of Thermal Sword's air heavy attack

- Fix stuck issue in level 2 when player trigger option menu in cutscenes.

- Add a graphic option for reflection method. Can buy you lots of frames when choosing "None"(Default is Screen) - Recollected some pre-computed shader - Use physics async

-Optimize camera behavior in rooms -Fix counter effect of twin sword and guitar

- Disable virtual texture shadow map to improve performance - Fix character push system

Reupdate the Tutorial Entry

Temporarily Revert To Last Version because of Online Feature

- Only the first time starting new game will enter Tutorial Level first. After creating the first save game, New Game won't enter Tutorial Level automatically. - Tutorial Entry will show up in the Option Menu of Main Menu after the first game saving.

Fix issue that achievements can not unlock

-Fix bug that client players can not move in Online Playing Mode -Fix bug that sometimes players can not revive in PVP mode

Fix crash when sending items to Quantum Box

-Unlock PVP at the beginning -Fix a bug that picking up items when performing attacks could cause character stuck. -Fix a bug that equipment could show incorrectly when sometimes loading a game.

Multiplayer Mode is now on! 1. Unlock Method Clear the first level in main story. Then Online Game will be unlocked with the Inferno Path. 2.Connection Type Only support Session Host mode. One player should create a session and the others join. 3.PVE & PVP PVE is combined wit

- Fix the stuck issue after showing the tutorial video - Fix the movement control of thermal sword's air heavy attack - Remove the film grain effect for cleaner visual - Add some code preparing for online game features(will soon release a pve mode)

-Allow manage inventory stack number in backpack and quantum box

- Fix the achievement unlock that let heavy enemy floating for 7s - Add pause game feature in the tutorial

-For some old device do not support FSR3.1, which can cause crash in the beginning, FSR has been disabled by default. -Optimize the collision, decrease the possibility being squeezed out the map

- Add a shader compile screen on initial menu - Optimize drone skiing movement

Prevent penetrating through the wall

Fix a crash caused by land check