Patch 8/19
SVO順による日本語チュートリアルの文法ミスを修正。 (Fixed Japanese tutorial grammar caused by subject-verb-object order.) Added creature skill tooltips in Zodiac screen. Arrow highlight if you have creatures to deploy.

Developer posts and news about this game.

SVO順による日本語チュートリアルの文法ミスを修正。 (Fixed Japanese tutorial grammar caused by subject-verb-object order.) Added creature skill tooltips in Zodiac screen. Arrow highlight if you have creatures to deploy.

Thanks to the community, new translations have been added! -New Simplified and Traditional Chinese -New Japanese Also, icons have been added to their fonts!

Ctrl+L to change language (bug fixed too) Ctrl+F to show FPS 4th language WIP

Added Setting to turn off camera zoom & shake during attack animations. Fixed a typo and a tooltip crash. Multiplayer Desync has been noted. Ranks are paused for now.

Thanks to all who played the demo and gave feedback! As a solo developer, your feedback and playthroughs have really helped, and I'm excited to launch Conjurers today! Beyond the Demo: A quick note on the tutorial: Conjurers has a board-game-like ruleset which new players have st

Everything is set for release on July 28th! I spent some months upgrading the tutorial this year. The rest of the time was spent creating the Final Boss battle with Aquarius. It has some unique mechanics and dialogue. I'm quite happy with how it turned out and eagerly await what

The Steam Summer Sale is on now, running June 25 to July 9! Don't forget to wishlist Conjurers now. While you wait, check out great deals on other indie.io titles during the Summer Sale to add to your collection.

This demo has a full walk-through tutorial, which goes through almost all the game mechanics. It is much nicer than the previous one! The scope of the demo is the same: 2 Conjurer's Battles and 1 Boss Battle. I expect the full game to be complete in a month! Wishlist! Follow! Dis

A lot has changed since my last announcement! Steam Deck verified, PVP Multiplayer ready for launch day , and I've partnered with indie.io! Introduction If you are new to Conjurers , let me introduce you. It is classic turn-based tactics; except, you control a deck of cards! 150

I've added a map editor which will be for multiplayer maps (and maybe single player). I'm still estimating how long it will take to implement a multiplayer system.

Tutorial has been shortened with some info pushed until relevant: Now you can Recall creatures from cards! Small changes: Level up cost scaled; Colossus Def to 30. Stopped Computer opponent from using ranged-2 attacks past a target that was range-1 Rare bugs: if you had full moon