PSVR 2 Black Screen Fix
Patch v 1.30.2 -Fixed Black Screen for PSVR2 users
Technical data

Patch v 1.30.2 -Fixed Black Screen for PSVR2 users

• Added a temporary fix for PSVR2 users experiencing a black screen Set the launch option -nopostprocessing in the Steam game properties window. The game will look worse visually, but it should now run correctly until a proper fix is released. Let me know if this doesn't fix the

Multiplayer Steam Workshop Support Multiplayer supports mods and custom made maps from the Steam Workshop Lobby System Host a public or invite-only lobby or join one in the lobby browser. Player Appearance You can select your player model in the Appearance menu Proximity Voice Ch

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We’ve been hard at work on the next big update. It’s finally happening: Multiplayer is coming to the game! Super excited to share some early gameplay screenshots and videos with you all. Can’t wait for you to jump in and play together. More updates soon! No ETA yet.

-Optimized Structure Welding for custom maps -Added VP_Climbable component to the project editor. Use it to create climbable ladders

Level Editor Features You can now create your own levels and publish them to the Steam Workshop. Use the Project Editor in the WorkshopTools.bat file located in the game folder. Check out the updated modding guide in the game folder, which now includes detailed instructions for c

Voxel Project Demo V1.5 Game Demo updated to include latest fixes and improvements from the main branch (Reworked settings menu, physical NPCs, force grabbing and etc.) Voxel Project v1.20.2 Patch Minor fixes

Modding SDK -Added VP_Eatable component. Allows you to create edible food -Added VP_PhysicsDamager component. Allows you to create melee weapons such as swords and sledgehammers Modding guide is updated to include the description of those 2 components and a walkthrough on how to

Added new Arena Gamemode Face off against waves of enemies using only primitive weapons like bows, swords, and more. Medieval Camp Map NPC NPCs can now pick up flamethrowers and RPGs NPCs now make sounds when injured Bunch of other NPC fixes New items and features Now you can eat

Game -Menu Tab Reworked -Added new in-game Mod Browser -Added Test Player. You can now "play" without a VR headset -Fixed Military Vehicle and Supply Truck steering wheel bug Modding SDK -animation speed of the gun parts is now exposed in the VP_Gun component

Game Updates Physical Ragdolls All NPC's are 'punchable' now. They realistically respond when shot or hit. You can punch them to death with bare hands General Added Chainsaw Improved sound volume balance You can now scroll using the controller thumbstick Game Settings Added Table

Hi everyone! I've been working hard on drastically improving modding support, and there's a good chance the next update will introduce a lot of new modding capabilities. What am I working on right now? The WorkshopTools application is getting a brand-new Project Editor—you can se

- Added Music Volume and Radio Volume options - Added milliseconds to the Leaderboard - Improved player collision with props - Player no longer push ragdolls - Fixed a bug where custom props couldn't be grabbed - Fixed steering wheel teleportation when the car is damaged - Fixed

Voxel Project is planned to receive major updates in the future. The main feature coming soon is a Level Editor. Also, since many players have been asking for multiplayer, I’ll be looking into it and seeing if I can implement it. Join our Discord to stay updated and get the lates

What Will Be Included at Release? 3 Game Modes: Sandbox, Siege, and Missions Missions World Leaderboard 8 Maps Basic Steam Workshop Support (Create destructible voxel props that can be spawned in-game. Additional workshop features will be added in the future.) Voxel Gore, Dynamic

-Removed Christmas tree and presents (RPG and paint palette moved to the tables) -Fixed Plunger -Increased Reward multiplier in the Siege game mode -Reduced NPC health -Increased Inventory capacity -Some items in the inventory now can be stacked -Changed inventory ammunition icon

Demo Update Notes: 3 presents Inside the house. Changes to holsters and Inventory. Bunch of tiny fixes and improvements.

Try out 5 waves of the Siege Game Mode on a new map Defend against advancing waves of enemies. Buy and upgrade gear with earned currency. Fortify your position using the environment. Other Demo Improvements Added option to switch Grabbing Mode between Hold/Toggle Fixed fire not s

Here's our Discord Here you can follow the development process and leave feedback Demo Update Notes Added Physics Gun Fixed sledgehammer being awkward to use Another sledgehammer added New Tablet UI backported from the full game Added MSAA Anti-aliasing Fixed some bright lights A