Unclaimed World

Refactored Games

Released
Oct 4, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    1.0.4.2 TEST BRANCH: Various fixes

    Hi, We have been fixing a few things to the game, and they shouldn't cause any new problems but before they can go into the default version, the new fixes must first be tested: How to access the TEST branch. These are the changes currently on the TEST branch: UI improvements: -Th

  2. Developer post

    1.0.4.2 TEST BRANCH: Various fixes

    Hi, We have been fixing a few things to the game, and they shouldn't cause any new problems but before they can go into the default version, the new fixes must first be tested: How to access the TEST branch. These are the changes currently on the TEST branch: UI improvements: -Th

  3. Developer post

    1.0.3.1: Magnification setting + Various fixes

    Hi all, we just updated the default branch with these changes (most of which have been available on the TEST branch): MAGNIFICATION (Graphics setting) We've often heard that the graphics appear small on certain screens such as high-res laptop/desktop screens or for those who pref

  4. Developer post

    1.0.3.1: Magnification setting + Various fixes

    Hi all, we just updated the default branch with these changes (most of which have been available on the TEST branch): MAGNIFICATION (Graphics setting) We've often heard that the graphics appear small on certain screens such as high-res laptop/desktop screens or for those who pref

  5. Developer post

    1.0.2.9 TEST BRANCH: Magnification (pixel zoom)

    Hi, The test branch now contains a new feature which was requested in the past: Magnification, or pixel zoom. The feature will magnify the whole game window. This is most useful if you own a high-dpi screen or prefer to sit far from the screen. Using this, it is no longer necessa

  6. Developer post

    1.0.2.9 TEST BRANCH: Magnification (pixel zoom)

    Hi, The test branch now contains a new feature which was requested in the past: Magnification, or pixel zoom. The feature will magnify the whole game window. This is most useful if you own a high-dpi screen or prefer to sit far from the screen. Using this, it is no longer necessa

  7. Developer post

    1.0.2.6: Achievements, Trading cards and many improvements

    Hi there - a new version is now available on the default branch. This patch will break previous save games, so if you want to continue playing those just select an older branch - this post will tell you how. These are the changes: ACHIEVEMENTS /////// You now have a number of ach

  8. Developer post

    1.0.2.6: Achievements, Trading cards and many improvements

    Hi there - a new version is now available on the default branch. This patch will break previous save games, so if you want to continue playing those just select an older branch - this post will tell you how. These are the changes: ACHIEVEMENTS /////// You now have a number of ach

  9. Developer post

    1.0.2.0 New version available on TEST branch

    A new patch is now ready for testing. To play this, you need to select the TEST branch by right-clicking on the game in your Steam library like this: Note that previous save files will not work with this version. It should be quite stable. When this version has been thoroughly te

  10. Developer post

    1.0.2.0 New version available on TEST branch

    A new patch is now ready for testing. To play this, you need to select the TEST branch by right-clicking on the game in your Steam library like this: Note that previous save files will not work with this version. It should be quite stable. When this version has been thoroughly te

  11. Developer post

    1.0.1.0: Improvements to salvaging, tapping and upgrades

    Hey, time for an update with fixes for issues that have recently been reported in the forum. UI improvements: -The SALVAGE button is now accompanied by a button that shows the datasheet for the salvage process with its outputs and requirements. -Also, the salvage button is now di

  12. Developer post

    1.0.1.0: Improvements to salvaging, tapping and upgrades

    Hey, time for an update with fixes for issues that have recently been reported in the forum. UI improvements: -The SALVAGE button is now accompanied by a button that shows the datasheet for the salvage process with its outputs and requirements. -Also, the salvage button is now di

  13. Developer post

    1.0.0.4 Crash fixes

    Hi all, it's time for another update. These are the fixes: -Clicking on a marker window will now bring it to front. This should help a bit in those situations where overlapping marker windows are blocking the text or arrow button. -Fixed a crash in the movement AI. -Fixed an issu

  14. Developer post

    1.0.0.4 Crash fixes

    Hi all, it's time for another update. These are the fixes: -Clicking on a marker window will now bring it to front. This should help a bit in those situations where overlapping marker windows are blocking the text or arrow button. -Fixed a crash in the movement AI. -Fixed an issu

  15. Developer post

    1.0.0.1 Attack robot, various fixes

    Hi - it's time for the first patch since full release. These are the fixes: -Added a new robot called HOUND to the mining scenario. It can be used in an offensive role against swarmers. -Fixed a crash on Muckroot Mining Site when swarmer nests would respawn. -Options.xml will now

  16. Developer post

    1.0.0.1 Attack robot, various fixes

    Hi - it's time for the first patch since full release. These are the fixes: -Added a new robot called HOUND to the mining scenario. It can be used in an offensive role against swarmers. -Fixed a crash on Muckroot Mining Site when swarmer nests would respawn. -Options.xml will now

  17. Developer post

    1.0.0.0: FULL RELEASE + New map!

    Hi all! We are very happy to move Unclaimed World out of Early Access today and would like to say thank you to the many players who have bought the game and given us valuable feedback during that phase. We will continue to add content and fixes for the full release version and ar

  18. Developer post

    1.0.0.0: FULL RELEASE + New map!

    Hi all! We are very happy to move Unclaimed World out of Early Access today and would like to say thank you to the many players who have bought the game and given us valuable feedback during that phase. We will continue to add content and fixes for the full release version and ar

  19. Developer post

    0.9.4.1 Music fix. AI improvements

    Hi all, time for a new update - these are the fixes and improvements: -AI improvements to prevent dropping of items -Improved the attack zone and patrol behaviour to avoid job switching during combat. -Fixed a crash that would sometimes happen when fading the music up or down -Ad

  20. Developer post

    0.9.4.1 Music fix. AI improvements

    Hi all, time for a new update - these are the fixes and improvements: -AI improvements to prevent dropping of items -Improved the attack zone and patrol behaviour to avoid job switching during combat. -Fixed a crash that would sometimes happen when fading the music up or down -Ad