Hey everyone, in case this update brought you here, the game has just been updated to include the fix for the Unity security vulnerability. This update means the game is fully up to date and secure. You can read more about the Unity issue here: View game page Thanks for keeping y
Hey everyone, in case this update brought you here, the game has just been updated to include the fix for the Unity security vulnerability.
This update means the game is fully up to date and secure. You can read more about the Unity issue here:
Thank you to everyone who has supported Flathead since launch. We raise an appreciative claw-like appendage in your direction. Today, Steam Trading Cards, badges, and emotes are now available for the game. Should it feel appropriate, now may stand as a momentary oasis of joy in t
Thank you to everyone who has supported Flathead since launch. We raise an appreciative claw-like appendage in your direction.
Today, Steam Trading Cards, badges, and emotes are now available for the game. Should it feel appropriate, now may stand as a momentary oasis of joy in this large and unknowable world.
(very small but still very important update) steamuser/hero troinliveshere caught that I inadvertently removed a few different things in the lose sequence (a hand grab, some sound cues, etc). these have been restored! <3tim
(very small but still very important update)
steamuser/hero troinliveshere caught that I inadvertently removed a few different things in the lose sequence (a hand grab, some sound cues, etc).
Hey all Ive decided to give the people what they want - which is obviously crab shells that I found and put into a box (CrabBox) So the contest is this: Whoever has the highest score on the Push Your Luck leaderboards by EOD tomorrow (whenever I got to sleep) - next Friday at 6pm
Hey all Ive decided to give the people what they want - which is obviously crab shells that I found and put into a box (CrabBox)
So the contest is this:
Whoever has the highest score on the Push Your Luck leaderboards by EOD tomorrow (whenever I got to sleep) - next Friday at 6pm, I'll announce the winner and send them a crab from my CrabBox. You do not get to choose the crab because IAVPTSOTC ( I Am Very Partial To Some Of The Crabs ).
But I promise it'll be like, within the top 15. Not the best but still a pretty Fancy Crab.
Ill also pick a random leaderboard participant and theyll get an equally pretty Fancy (but not the fanciest) Crab.
All ya gotta do to win is play.
Attached is the box in question. FINAL date is June 28th.
Update 103.0 is here participants. It introduces leaderboards for each mode and a new "Push Your Luck" mode, among other smaller changes. PUSH YOUR LUCK “Push Your Luck” differs from the standard play in a few ways: *There is no end point - you play until you lose. *Because of th
Update 103.0 is here participants.
It introduces leaderboards for each mode and a new "Push Your Luck" mode, among other smaller changes.
PUSH YOUR LUCK
“Push Your Luck” differs from the standard play in a few ways: *There is no end point - you play until you lose. *Because of this, there are no rounds - you can pay with points to push back the rising tide. But of course, with each use - the cost increases. How long can you last?! Time will tell. *Every time you pull a number, the number is removed from the pool of available numbers. When you pull the last available number, you start a new cycle. The participant who can reach the highest cycle gets the top of the leaderboard. *The Wheel of Fate has been reworked and new choices have been added to spice it up.
EVERYONE GETS A TAPE
Some participants were understandably frustrated at having to complete so many games to get the full story - so fret not, a toggle button has been added to the options menu to unlock all of the tapes. If you turn it on while in the room with the tapes, youll have to reload for them to be visible/usable.
OTHER FIXES
*Player can no longer go backwards during true ending *Wheel of fate no longer spins the same thing twice in a row *MYOK disappears immediately upon placing a bet (vs after the reveal) *Back Wall moved slightly after payment in intro room. The movement is now hidden from the player. *End text (tim oxton yadayada yada) skips after one successful game completion. *The speed of the enemy is determined by the number of points in stored. (with the exception of easy mode)
Thanks to everyone who picked up Flatehead over the weekend! We have seen and heard some amazing feedback and couldn't be happier! Today, we are rolling out the first hotfix with a fix we heard most about over the weekend! Patch Notes Fixed an issue that was causing the Hidden Ac
Thanks to everyone who picked up Flatehead over the weekend! We have seen and heard some amazing feedback and couldn't be happier!
Today, we are rolling out the first hotfix with a fix we heard most about over the weekend!
Patch Notes
Fixed an issue that was causing the Hidden Achievements to not unlock
And that's it for today!
As always, thank you for your reports and feedback. This is an ongoing process and wouldn't be possible without your help and support! If you run across any issues, come tell us on our Discord Server or in the Discussion Forums.
Today, your testing begins. In Flathead, developed by Oxblud, risk your life in this terrifying game of High/Low. With a lot of Luck and a little bit of skill, you might just survive. Social Links: Oxblud's Twitter DreadXP Tiktok DreadXP Twitter DreadXP Youtube DreadXP Instagram
Today, your testing begins.
In Flathead, developed by Oxblud, risk your life in this terrifying game of High/Low. With a lot of Luck and a little bit of skill, you might just survive.
FLATHEAD Launch Today! It feels like it all happened so fast! The new XP Ultra program under DreadXP is launching its first title FLATHEAD created by the extremely skilled Tim Oxton. Join DreadXP co-director and game developer Brian Clarke while he plays through a few rounds of F
FLATHEAD Launch Today!
It feels like it all happened so fast! The new XP Ultra program under DreadXP is launching its first title FLATHEAD created by the extremely skilled Tim Oxton.
Join DreadXP co-director and game developer Brian Clarke while he plays through a few rounds of FLATHEAD and chatting with the game's creator.
Be sure to grab yourself a copy for FLATHEAD out now!
You’re happy to be here - it’s just like you imagined it could be . You don’t mind the sour smell that hangs in the air and the fluorescent hum surrounds you like a warm blanket. They told you May 30th . You wrote it on your walls until the drywall gave way to darkness. Its just
You’re happy to be here - it’s just like you imagined it could be.
You don’t mind the sour smell that hangs in the air and the fluorescent hum surrounds you like a warm blanket.
They told you May 30th. You wrote it on your walls until the drywall gave way to darkness.