The playtest build is now synchronized with the demo build.
It includes all the features of the latest demo build. This build will soon include more features and will be continuously updated. It was created specifically to test the latest additions.
Developer posts and news about this game.

It includes all the features of the latest demo build. This build will soon include more features and will be continuously updated. It was created specifically to test the latest additions.

- Added effects to highlight the Melee and Mech ability. - Added effect to indicate reload. - Changed how Anomaly works/looks. - Added some sound effects to Anomaly. - Fixed bug with speed being dropped to 0 after anomaly event.

Added 2 game modes: Run and Freeplay. -In Run mode, the player has to go through all levels without losing any rounds. -Losing a round results in a lost run. -There will be multiple save opportunities. All levels discovered in Run will be available in Freeplay mode. -In Freeplay,

Level 3 added. New obstacle type added called Static Field: Projectiles can pass through it, unlike player or enemy. All projectiles will be slowed down while passing through the static field. Only standard projectiles can pass through the static field. Changed controls for Opera

- Fixed mouse cursor being visible in-game. - Fixed default audio level - reduced from 80 to 50. - Settings buttons shifted.