Interstellaria

Coldrice Games LLC

Released
Jul 17, 2015
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    V1.1 is LIVE!

    I'm excited to bring you a nice big patch for you space game lovers. Interstellaria is, and always will be, my baby and I just can't walk away from it. I have a huge vision for what I wish Interstellaria could be - and until I can see that vision come true I'll keep slow-boating

  2. Developer post

    V1.09c IS LIVE, CAPTAIN!

    Good evening, Captains. I come to you with a meaty update. This is the second in a series of a planned patches that will address critical bugs and playability issues. With the Coldrice Games discord in full swing, I have been able to continue to push on development for the game w

  3. Developer post

    v1.09b Live

    Holidays are over, back to work! I have a few minor bugs to clear up from the last patch. More as time goes on. -Fixed a bug where png/sprites weren't loading from mod folder -Fixed a bug where the stats of a crewmen were being swapped in the UI -Fixed a bug where tooltips were d

  4. Developer post

    V1.09 Launched, Basic Modding!

    I bring to you the first of a series of patches for Interstellaria. This initial patch will allow for the basic modding and editing of the game, as well as several critical bug fixes. I set out updating interstellaria for the first year and a half after release. Sadly, the games

  5. Developer post

    v1.089b Live!

    Only some bug fixes for today! -fixed issue where menus could go up past top of screen -fix an issue where items could stack more than their max stack -fixed and issue where clicking menu buttons didn't close that menu -fixed a bug where releasing shift when naming a ship or a cr

  6. Developer post

    v1.089b Live!

    Only some bug fixes for today! -fixed issue where menus could go up past top of screen -fix an issue where items could stack more than their max stack -fixed and issue where clicking menu buttons didn't close that menu -fixed a bug where releasing shift when naming a ship or a cr

  7. Developer post

    NEW INTERSTELLARIA PATCH LIVE!

    It's been worth the wait folks! Promise! new Interstellaria patch is live! The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at once, and more importantly the UI behaves better with different resolutions than the

  8. Developer post

    NEW INTERSTELLARIA PATCH LIVE!

    It's been worth the wait folks! Promise! new Interstellaria patch is live! The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at once, and more importantly the UI behaves better with different resolutions than the

  9. Developer post

    (Last?) Beta upload of new patch live!

    I'll keep it short and sweet for ya'all - new beta build uploaded! Should address a large swath of issues people found in the previous build. This also brings us incredibly close to deployment! Hooray! If you're eager to try out the new UI you can opt into the beta at any time fr

  10. Developer post

    (Last?) Beta upload of new patch live!

    I'll keep it short and sweet for ya'all - new beta build uploaded! Should address a large swath of issues people found in the previous build. This also brings us incredibly close to deployment! Hooray! If you're eager to try out the new UI you can opt into the beta at any time fr

  11. Developer post

    New BETA build ready to test!

    For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time. BE WARNED - OPTING INTO BETA MAY WIPE YOUR SAVE FILES!! There is a slew of bug fixes, as well a few new features. T

  12. Developer post

    New BETA build ready to test!

    For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time. BE WARNED - OPTING INTO BETA MAY WIPE YOUR SAVE FILES!! There is a slew of bug fixes, as well a few new features. T

  13. Developer post

    NEW UI almost here! You can test it now!

    Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you in on why, and how to test it today! Originally the next patch was planned as a

  14. Developer post

    NEW UI almost here! You can test it now!

    Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you in on why, and how to test it today! Originally the next patch was planned as a

  15. Developer post

    Interstellaria V1.07b is live, and whats to come

    Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due to conflicts, scope, or balance, but I do read them all! PLANET PROGRESS SAVE/RESP

  16. Developer post

    Interstellaria V1.07b is live, and whats to come

    Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due to conflicts, scope, or balance, but I do read them all! PLANET PROGRESS SAVE/RESP

  17. Developer post

    PAX is over, so v1.07 Is live!

    First, thanks to everyone who stopped by our display at PAX in Seattle last weekend! It was great to be able to talk to players in person as well as show the game to new people. Don't worry, it wasn't all play time. I have some new things for everyone!' --NEW-- -All crew guns hav

  18. Developer post

    PAX is over, so v1.07 Is live!

    First, thanks to everyone who stopped by our display at PAX in Seattle last weekend! It was great to be able to talk to players in person as well as show the game to new people. Don't worry, it wasn't all play time. I have some new things for everyone!' --NEW-- -All crew guns hav

  19. Developer post

    Oh Hey, v1.06f is up and running!

    Here's the low down for what's new! -NEW- -Quest log now starts at the most current quest item -Crew hunger/sleep/bored cooldowns have been extended. As a result they take longer to need food or sleep or entertainment. -As a result of the above fix, medical stations heal slightly

  20. Developer post

    Oh Hey, v1.06f is up and running!

    Here's the low down for what's new! -NEW- -Quest log now starts at the most current quest item -Crew hunger/sleep/bored cooldowns have been extended. As a result they take longer to need food or sleep or entertainment. -As a result of the above fix, medical stations heal slightly