Update 0.49
Animations added -Inventory Checking animation -Fixed Menu opening bug when closing save load menu
Developer posts and news about this game.

Animations added -Inventory Checking animation -Fixed Menu opening bug when closing save load menu

-Loading menu not closing properly, fixed -Rebalance ammunition -Rebalance damage to enemies

Disabled shadow raytrace after testing on the lag/ - Graininess disappeared - Improved frame rate -Changed some of the older texture in hangar part1 -Improved and worked on coding for automatic doors

Completed Mikolaj fixes -Glass seen in floor -Flower pots out of place -Doors in master medical part 2 that are out of position -Readded Bolt

Fixed -Zombie biting through doors -Zombie walking too close to the doors -Closing up level design bugs

Fixed Bugs -Ship Clipping -Fan Direction -Cinematic without hiding lights and Belica when loaded -Missing floors

EXTENDED PLAYTEST For those who have stayed on we just want to really thank you for holding on and staying with us! We have been working very hard to fix alot of the problems that we have seen and also added abit of something for everyone. This is what we have done for this updat

Upgrades Blood effects improved Menu Visuals Walk Animations Startup animations New Quit UI Confirmation texts before quiting New Widgets for terminals Randomized Menu Hover sounds New UI layout More save Slots Autosaves Saferoom Upgrades Fixes Camera Adjustments Saferoom fixes R

Level Design openings Level Design Z fighting Level Design walk on ledge error Numpad error Menu not turning on error Attunned biting through walls double line trace fix

-Control Panel and interactable area faulty fix