v0.73.0
- Improved the King Slime encounter.

Developer posts and news about this game.

- Improved the King Slime encounter.

- Added a new Sell Skills feature, unlockable through permanent upgrades.

- Fixed an issue where the Detonation skill's visual effect did not match its actual area of effect. - Attempted to fix an issue where treasure chests could become stuck.

Fixed an issue where enemies could become stuck after dying. Fixed an issue where some enemies would dash in place.

- Fixed an issue where some enemies could still attack after dying. - Fixed the support type for Charge Count. - Fixed an issue where the Giant modifier could become stuck. - Adjusted Mirror enemy rewards. - Duplicate relics will no longer be awarded.

- Mirror enemies are now immune to Fire and Poison effects. - Localized text for the Skill Copy feature. - Fixed an issue where the Unlock Rune Slot reward could appear for skills with all rune slots already unlocked.

Fixed skill interface operation issues Fixed an issue where skills would reset to level 1 after exceeding the upgrade limit Fixed incorrect skill interface mask display Fixed an issue where Whirlwind Slash could disappear Fixed an issue where the Grappling Hook could remain after

**v0.72.3** * A room is now cleared only after all enemies (including summoned creatures) are defeated. * Skill cooldowns are reset upon clearing a room. * The reward window can now be closed.