Diehard Dungeon

Tricktale

Released
Mar 5, 2014
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Game start issue fixed!

    Hi everyone, Thank you for you patience whilst I fixed the issue with Diehard Dungeon failing to start. The issue was related to an update to the Steam SDK that, unfortunately broke the game. Everything has been updated to the latest version and should now work without issue.

  2. Developer post

    Version 1.8.1 is Live!

    Hi everyone, This is a small update to fix a couple of teething problems with version 1.8, as well as a couple of other small changes. Changelog: A bug that showed an incorrect number of tokens required for a Green Chest respin has been fixed. If the player has the Forget-Me-Not

  3. Developer post

    Version 1.8.1 is Live!

    Hi everyone, This is a small update to fix a couple of teething problems with version 1.8, as well as a couple of other small changes. Changelog: A bug that showed an incorrect number of tokens required for a Green Chest respin has been fixed. If the player has the Forget-Me-Not

  4. Developer post

    Version 1.8 is Live!

    Hi everyone, Version 1.8 is finally here! Changelog: Fading Light - A new minigame that costs 10 tokens to unlock. New enemy - Searching Eye. The respin system for green chests has changed. Every respin will now guarantee a win. Each successive respin will require more tokens, to

  5. Developer post

    Version 1.8 is Live!

    Hi everyone, Version 1.8 is finally here! Changelog: Fading Light - A new minigame that costs 10 tokens to unlock. New enemy - Searching Eye. The respin system for green chests has changed. Every respin will now guarantee a win. Each successive respin will require more tokens, to

  6. Developer post

    Version 1.7.6 is Live!

    Hi everyone, This is just a tiny update, but one that fixes a couple of potentially big issues. Changelog: The new enemy spawn system included in the previous patch, inadvertently led to the possibility of enemies (including bosses) that had the ability to teleport, teleporting o

  7. Developer post

    Version 1.7.6 is Live!

    Hi everyone, This is just a tiny update, but one that fixes a couple of potentially big issues. Changelog: The new enemy spawn system included in the previous patch, inadvertently led to the possibility of enemies (including bosses) that had the ability to teleport, teleporting o

  8. Developer post

    Version 1.7.5 is Live!

    Hi everyone, This patch addresses issues with difficulty, unfair/cheap deaths, Champion Mode improvements and much more. The changes should have a dramatic on how the game feels and plays, especially at higher ranks. Changelog: New chest: Yellow. Yellow chests only contain abilit

  9. Developer post

    Version 1.7.5 is Live!

    Hi everyone, This patch addresses issues with difficulty, unfair/cheap deaths, Champion Mode improvements and much more. The changes should have a dramatic on how the game feels and plays, especially at higher ranks. Changelog: New chest: Yellow. Yellow chests only contain abilit

  10. Developer post

    Version 1.7.1 is Live!

    Hi everyone, This is only a small patch that doesn't contain anything particularly exciting, but it does fix a critical issue with one of the perks not working. Changelog: The Sword Damage+ perk has been fixed and will now work correctly. Sprites (the evil fairy things that attac

  11. Developer post

    Version 1.7.1 is Live!

    Hi everyone, This is only a small patch that doesn't contain anything particularly exciting, but it does fix a critical issue with one of the perks not working. Changelog: The Sword Damage+ perk has been fixed and will now work correctly. Sprites (the evil fairy things that attac

  12. Developer post

    Version 1.7 is Live!

    Hi everyone! This is another big update that adds lots of new features and improvements. Changelog: Perks. After a successful run (escape from the dungeon), the player will be rewarded with a random perk for the next run. Perks bonuses will remain active for the entirety of the r

  13. Developer post

    Version 1.7 is Live!

    Hi everyone! This is another big update that adds lots of new features and improvements. Changelog: Perks. After a successful run (escape from the dungeon), the player will be rewarded with a random perk for the next run. Perks bonuses will remain active for the entirety of the r

  14. Developer post

    Version 1.6.5 is Live!

    Hi everyone, This update brings many changes and additions, so the version number has jumped straight to 1.6.5. Changelog: Day/night cycle, rain and dust/spores. Adds to the game's atsmosphere dramatically, making each environment feel slighlty different depending on the time of

  15. Developer post

    Version 1.6.5 is Live!

    Hi everyone, This update brings many changes and additions, so the version number has jumped straight to 1.6.5. Changelog: Day/night cycle, rain and dust/spores. Adds to the game's atsmosphere dramatically, making each environment feel slighlty different depending on the time of

  16. Developer post

    Version 1.6 is Live!

    Hi everyone! This is a fairly substantial update. I hope you like the new additions. Changelog: New feature: Shields. There are two shields that the player can pick up and use: a standard shield and a fear shield. Shields can only take a certain amount of damage before they break

  17. Developer post

    Version 1.6 is Live!

    Hi everyone! This is a fairly substantial update. I hope you like the new additions. Changelog: New feature: Shields. There are two shields that the player can pick up and use: a standard shield and a fear shield. Shields can only take a certain amount of damage before they break

  18. Developer post

    Version 1.5.2 is Live!

    Hi everyone! This patch includes a feature that has been requested many times: Player customisation. Pink bandana and yellow shoes FTW! The feature is limited to changing colours, but it's surprising the difference it makes. Changelog: Appearance option added to the main menu. A

  19. Developer post

    Version 1.5.2 is Live!

    Hi everyone! This patch includes a feature that has been requested many times: Player customisation. Pink bandana and yellow shoes FTW! The feature is limited to changing colours, but it's surprising the difference it makes. Changelog: Appearance option added to the main menu. A

  20. Developer post

    Version 1.5.1 is Live!

    Hi everyone! This is a small update, but one that brings some significant changes. Changelog: Sword swing delay has been removed. Every button press will now result in a sword swing. Room generation algorithm has been improved. Rooms should feel much more open, have less corridor