v1.8
Fixed to not crash on startup after enabling brightness adjustment in settings.

Developer posts and news about this game.

Fixed to not crash on startup after enabling brightness adjustment in settings.

Fixed to be able to aim vertically with mini-blackhole turret. Fixed weapon attachment modules to work with mini-blackhole turret.

Fixed some potential bugs. Updated compiler version from GCC 14 to 15.

Silver Waffle v1.5 update brings support for mods The game now includes a built-in mod editor, from where you can create and edit your mods, and submit them to the Steam workshop. This initial version allows you to replace 3d-models and their collision shapes, images, shaders, an

Some minor changes in preparation for the modding/workshop support.

Added option in settings / user interface to do simple user interface scaling to fit the screen. When turned on all user interface elements (including the Solar System view) will be stretched and look pixelated in display resolutions higher than 1280x800. Fixed a case where playe

Cities being rebuilt now show up as "rebuilding" in the city list. Greatly reduced the size of savegame files. Removed accidentally left in testing code that made first asteroid in space levels to come too soon.

Changed the head in the "worm" hacking minigame to turn immediately when user changes direction. Changed the minimum length in the "worm" hacking minigame to be 3 (was 1). Fixed a case where the alien reinforcements would get stuck on the edge of the level. Fixed alien spaceships