Fixed the display on large screens
I got feedback about the game not rendering well on large screens. I don't think anyone tried it prior to launch, but anyway - it is now fixed

Developer posts and news about this game.

I got feedback about the game not rendering well on large screens. I don't think anyone tried it prior to launch, but anyway - it is now fixed

Today is a huge milestone for me. Ti give you an idea, my first commit for this game was on April 21st, 2022. 6,360 commits later and we're today 🥲 The game did not receive a massive amount of wishlists (I need to keep my day job noooo) but I'm hella' proud I released a game bef

I noticed an issue occurring during the first battle of some games, caused by the first-battle instructions. The issue triggered the error-recovery panel. This is a minor issue, as players can simply recover from there - but crashing on the first battle does not send the right si

Hello everybody! I have just pushed a new release for Wisps of the Elements . I did not add any new content, but instead decided to focus on improving the current interface Enable checking the enemy spells descriptions from within the battle. I feel that this was largely missing

Hello everyone! I’m excited to share that Wisps of the Elements is officially subscribed to Steam Next Fest (October) 🎉 The full release will follow on October 24th , and the demo will remain available after launch. 🛠 What’s new in today’s update? Fixed: crystal golem instructi

Hello all! New version of Wisps of the Elements , I hope you'll appreciate it! What's new? Improved the performance when exploring the forest or the city Lowered the life points of the enemies in the first map (the forest). I noticed too many players never reach the forest's boss

Hello there! Today I have published Wisps of the Elements free demo. Unlike the playtest, the free demo will remain available after the game's release. Upon working on the demo, I realized I have a flaw in my design. All enemies in the second map and further have unique spells, b

Hello there! I've published a minor update to Wisps of the Elements. Here are some of the changes: The blue witch no longer casts the freezing spell. The AI is designed to prefer short battles, and the freezing spell was not working this way. Instead, the blue witch now casts the

Hello to the few players I currently have! It has been a long time since I last updated Wisps of the Elements . Some of you may wonder if I'm still working on it. The answer is yes - and the update is now live! What's new? Well, many things. The main change is the complete rework

Hello everybody! My name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is long due for me to st