Healed To Death 1.1.2
Updates Fixed an issue where the option for SDFGI would appear as on, even when turned off. Added a sword and staff icon to the spell information panel to help players determine what stat the spell scales with.

Developer posts and news about this game.

Updates Fixed an issue where the option for SDFGI would appear as on, even when turned off. Added a sword and staff icon to the spell information panel to help players determine what stat the spell scales with.

Updates Fixed an issue where you could turn the camera upside down or sideways Fixed a Typo with Greater Heal's Interest Payments upgrade 'Show Minor Light Sources' has been added a display options to fix a source of an endless white void consuming your entire screen Developer No

Developer Note Thanks to everyone for playing Healed To Death and providing feedback. This build wouldn't happened without the feedback given by players. This patch is focusing on adding UI features that provide major quality of life updates to various players. It is also here to

Build 1.0.5 Patch Notes Made it significantly more difficult to get stuck on Arrow Targets within the Battle Grave Replaced the word 'casted' with the word cast on various tooltips Hotkeys with long names have been shortened to no longer expand the size of the hotkey Developer No

Build 1.0.4 Patch Notes Fixed a Typo with Healing Mass's Sanctuary Upgrade The cross in the monastery uses a different particle effect to stand out more as a unique interactable Thunder strike now correctly does Physical & Shock damage Phoenix's Ashes's Phoenix's Warmth upgra

Build 1.0.3 Patch Notes Fixed an issue where people were getting stuck on the lava gates at the entrance of the 3rd level of The Hellfire Sepulcher Player spells will now reference their spell type on the tooltip A missing entrance has been added to the Plaguebone Master's boss r

Build 1.0.2 Patch Notes Selecting the final Healer, Tank or Damage Dealer on the selection screen will keep those party members selected Fixed a typo for Splintered Arrow Lightning Arrow now does Physical Damage & Shock Damage Made some adjustments to the tips found in the lo

Build 1.0.1 Patch Notes Fixed a collision issue with target dummies that would lead to a softlock Fixed an issue where turning while levelling up would cause the mouse to be stuck in a captured state Fixed an issue where turning while entering an exit would cause the mouse to be

Healed To Death has been launched! Developer Note Healed To Death has finally been released. Thank you everyone that provided feedback prior to release. I'm looking at the post-launch feedback and will be focusing on fixing whatever bugs or missing features that are obvious in hi

Changes Available In Demo There is now a slider available in the gameplay menu to extend the time allowed in the procedurally generated dungeon The timer in the dungeons can now be completely turned off

Changes Available In Demo Loading Screens have been redone to use new artwork 2 Major Sources of Crashes have been fixed The frame rate should now be on average 10% higher Improvements with how hints are displayed Improved Shader Rendering at the start of the game The Ossified Ov

Message from the developer Hi Everyone, I've been working hard at ironing out bugs & adding a bunch of polish to the demo. I'm calling this a pre-build for Steam Next Fest as there are still a couple small changes I wish to add before the release date of next fest. But the pr

Changes Available in Demo 2 New Spells added Empower : Empowers your ally, increases their damage dealt by 15%. On enemies this will decrease their damage dealt by 5%. Lasts 20 seconds. 0 mana cost, 0 second cooldown. Empower has 11 upgrades Holy Barrier : Shields the target for

Changes Available in Demo Over 100+ new spell effects visuals added to the game Almost every single spell effect has been revamped to bring more impact and life into the game. Lighting Rework Each level has had it's lighting redone to better show darkness of the crypt. Overworld

Changes Available in Demo Procedural Decoration System A decoration system has been added for the procedurally generated dungeon. Hallways and enemy rooms will now have a variety of decorations added throughout the dungeon. Necroiary A Necroiary has been added to provide you with

Changes Available in Demo Visual The in-game UI has been revamped 3 New character models have been added for the Party Members Many new props in game have been added Textures of many pre-existing models have been adjusted New wall textures have been added Spider webs now procedur

The Healed To Death Demo has been updated to version 0.5.0 A new character model has been added 10 New Player spells have been added Significant improvements to shader caching Added the ability to sell gear and party member spells Enemy Cast Bars are visible Many new spells added