Magibrick

Fourth Front

Released
Nov 19, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    New Mode & New Bosses

    Rush Mode Based on player feedback requesting more freedom in deck building, we’ve added a new mode: Unlock Rush Mode after collecting enough cards. In Rush Mode, you’ll use one deck to face 9 opponents in a row: 6 standard enemies and 3 bosses. You can preview which Magibricks e

  2. Developer post

    Small Updates and Future Plans

    Long time no see! Recently, I’ve been focused on porting Magibrick (mobile and NS versions) and experimenting with new game ideas, which is why updates have been delayed. This patch mainly includes: Minor bug fixes UI optimizations and display improvements Planned Updates (within

  3. Developer post

    Content Update

    Thank you for your support and for playing! Here are the main updates in this version: Added some special and powerful cards (featuring cats and dogs), which will appear as rewards after boss battles. If you reached Chapter 2 or further in the previous run, you can now choose a s

  4. Developer post

    Update Announcement

    Thank you all for your support and for playing the game! Over the past two weeks since launch, we’ve received a lot of feedback. We’ve noticed that some levels’ difficulty and the sudden attacks from late-game enemies have been the main factors leading to poor player experiences.

  5. Developer post

    bug fix

    Fixed some data problems caused after restarting within a single game. When starting a new round of adventure, some upgraded Nyx will have display errors and not reset. Note: This update may affect existing archives! If there is a problem with the archive, please join the group t

  6. Developer post

    Bug Fixes

    Fixed game crashes after acquired all achievements. Fixed game freezes on the second stage of Final Boss fight.

  7. Developer post

    Fixes and improvements

    1.Fixed the bug when resetting level the data on Nyx Demon King and Designer become zero or negative. 2.Fixed player getting multiple Nyx cards. 3.Sprite level can be reset multiple times.

  8. Developer post

    Fixed bugs

    1. Fixed the problem when the game unexpectedly exit player could stuck on certain nodes. 2. Increased the encounter chance of Designer level. 3. Additional instruction in tutorial to help players understand the control.

  9. Developer post
  10. Developer post

    November 20th! Enjoy a super discount of -40%!Extra -10% discount with Bioweaver

    To all adventurers: Magibrick will be released on November 20th. In the official version, you will experience: Complete illustrated book with 70+ cards to collect. These monster bricks will help you overcome all difficulties. 4 lords and 2 different final challenges, can you defe

  11. Developer post

    We participated in the Next Fest! A brand new demo is waiting for you !

    Dear players, We participated in the Next Fest! Many new contents have been added to the demo, welcome to experience it! In the brand new demo, you can experience: Currently supports 4x speed games! The portal node has been strengthened. There are currently three portal options,

  12. Developer post

    Demo Update

    Magibrick will participate in the October Next Fest. Here's what's new in this update: 1. Fixed some logic bugs. 2. 4x speed now availiable! 3. Buff the Portal node. Now there will be 3 options in the Portal and the top one will give same ability base on the chapter theme. We loo

  13. Developer post

    Demo Update

    Magibrick will participate in the October Next Fest. Here's what's new in this update: 1. Fixed some logic bugs. 2. Updated the game title art! 3. Optimized difficulty for certain levels and adjusted card balance. 4. Improved some node functions, like the Portal node, which now o

  14. Developer post

    Demo Update

    The development of *Magibrick* is nearing completion, and we hope to bring it to players soon. The main updates in this Demo are as follows: 1. Added a 2x speed option. 2. Introduced a reset function for battles—use it when you're about to lose! 3. Optimized the tutorial to be sh

  15. Developer post

    Slow Update

    Old News: Postponed Participation in the Next Fest On June 9th, we made the difficult decision to withdraw the last week's Next Fest. The primary reason for this decision is that we have begun discussions with some publishers, and after comprehensive deliberation, we decided that

  16. Developer post

    Quick Update

    1. Reduce Difficulty of Levels I've received feedback that the difficulty curve of the demo becomes painful after the tutorial. Therefore, I've adjusted the initial level difficulty without removing the higher difficulty levels. The more challenging levels will appear as you prog