V. 1.5.3
- Corrections on italian, spanish and german translation.

Developer posts and news about this game.

- Corrections on italian, spanish and german translation.

- It's now possible to skip dialogues after 0,5 seconds instead of 1. - Make easier to start the music battle with the pancake in the living room (Now you can just USE the mic as well as use the mic on the pancake) - Added a missing italian dialogue line in Clue book for McTaker.

Small update. Optimised Boss Fight cutscene. There was a chance for Alex to not be correctly loaded into the scene.

- Bug Fix: Worm Sign song on Music battle manual sometime was not giving information when activated. - Improved some cutscenes to increase focus on specific areas. - Changes in Mr.J dialogue tree after "reveal".

- Attempting to limit the FPS at 60. It may not work for some hardware. Let me know. - Some animations tweaks. - Some typos corrections.

In case you got stuck with Duck on the spaceship. You can empty the milk bucket using it on the fish bowl in the menagerie to get back an empty bucket.

Bug fix: - LA BOMBA was supposed to be removed when used for "ballon with white marker drawing" Quality of life / Improvements: - Typos - Fabiano dialogues about Arcadia and Magnolia are not turned off after the first time.

- Fixed a bug that made the Map and Clue book appear for Hank even if he never talked with Mr.J after looking at Puzzle Box / Trophy case.

Hi everybody! Escape from 8-Bit High releases today! It’s been one hell of a ride to get here! I want to thank everyone who helped me along the way: Chris from Dionous Games, Hankworx, and all the voice-over artists who contributed to making the game special! Escape from 8-Bit Hi

Hello everyone! I'm happy to announce that we're on schedule to meet our September 29th release date ! Right now we're wrapping up Alpha Testing , tuning the game and fixing every issue we come across. These last 11 months have been an incredible journey. As a solo developer, I r

And wow… there is so much to explore and discover. Here’s a quick breakdown: Hank explores Cloudydale High, trying to uncover who hacked the Pommodore 64—and how to stop them—while being chased by zombies, vampires, and ghosts. Alex travels to the center of the Earth, helps spark

Hi Ducky Friends, First of all, I’d like to thank you all for your support! Escape From 8-Bit High has reached 2,000 wishlists ! That’s a great achievement for a solo developer like me! Last Sunday I also attended Firenze Indies . I had the chance to show the demo to many new pla

Hello Ducky friends! I'm very happy to announce that after Steam Next Fest we are very close to 2000 Wishlists! Thanks everybody for your support! More important, I managed to watch many walkthroughs of people playing the demo! That was extremely helpful! I have now updated the d

🚨 Big news! A new demo update is live! 🚨 This update isn’t just about quality-of-life improvements — it’s a first look at the brand-new Music Battle System ! 🎶⚔️ We’ve reworked music fights to feel more like old-school arcade challenges , instead of memory-based mini-puzzles.