Captain Edward

Blue Slayer Gaming

Released
Jan 23, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Critical Fix

    Just know there was a critical issue found and a fix has been made. The game is good to continue to enjoy. So, rewatch some funny moments... share with your friends... enjoy more humor from the time traveling pirate that is black beard AKA Captain Edward.

  2. Developer post

    Bug Fix

    Fixed bug with Larry being an unskippable cutscene. HUGE SHOUTOUT TO REMIX for finding this bug.

  3. Developer post

    Translation Fix

    An issue with translations has been fixed. Additionally, another portrait for the hall of fame has been added to this project. All hall of fame portraits can be found in the 2nd present dungeon where you rescue Larry.

  4. Developer post

    Wall Of Fame!

    I have started to create a wall of fame for those who have helped me identify bugs in the game. You may email me at any time if you do not wish to have your profile picture shown or if you want a different profile picture shown, instead. Thank you for all who continue to help me

  5. Developer post

    Finished updating refactor work

    Fixed bug with Larry and being able to jump across the pit. Fixed other bugs with scripts not playing/exiting animations properly. Fixed bug with being able to double jump to cannon without Lonk. Fixed bug with floor levels not appearing with different types of resolutions.

  6. Developer post

    Bug fixes and Resolution improvement.

    Fixed issue with wide screen monitors. Started refactoring different scripts to improve performance and fix bugs. Huge shoutout to ReMiX for bringing this to my attention. More bug fixes to come with this new update.

  7. Developer post

    Bug Fix

    A bug has been reported that the first NPC you speak with has audio that continues playing. This bug has been fixed. BSG thanks the user(s) that reports these bugs to make this game better.

  8. Developer post

    Optimization Improvement.

    BSG has improved frame rates for the Past, Present, and Future world maps. The improvement will increase frame rates approximately 5 or 6 times depending on your setup. Please let us know in the HUB if you were able to see a substantial performance improvement while outside of a

  9. Developer post

    Bug Fix

    There was a bug reported on the double jump power up dialog confirmation. This bug has been addressed along with another bug with the first boss animation. Bug Fixes: - Powerup dialog for double jump only appears after collecting double jump - Powerup dialog goes away after colle

  10. Developer post

    Fixed cutscene not playing in the future

    Changes: - Future cutscene 'did he like it' now plays when you either use the pods or the time machine. After giving the ship repair guy the burrito. - Future Medic first meet cutscene now has subtitles.

  11. Developer post

    Latest Change for major bug fixes!

    This patch includes the latest for all major bug fixes. - Powerup Dialog now displays text when you can close the menu. - Powerup Dialog now turns off after acquiring powerups and characters. - Rocket Launcher no longer makes destructible objects float away. - Doors in present ti

  12. Developer post

    More Improvements!!!

    Fixed player getting stuck on the arch ways in the past timeline. Fixed some breakables from randomly floating (still WIP) Brought back the videos section in the main menu.

  13. Developer post

    More Bug Fixes and improvements!!!

    Fixed the player going into the walls of the first dungeon. Fixed the bug with no audio playing in the main menu. Added in a new option to skip cutscenes by button press. Added in new feature that displays what the powerups/weapons/characters do. Unfortunately, the videos in the

  14. Developer post

    More bugfixes!

    A very good friend of mine informed me of these bugs. These bugs have been addressed and more changes to come! Fixed wall disappearing in the first dungeon when meeting the rat boss. Fixed the text and crosshairs, no longer appears at the start of the game. Fixed the first pistol

  15. Developer post

    Bug fix

    Blue Slayer has found an issue with the latest optimization patch and has addressed the issue. This build is more optimized than the regular build and contains fixes for the camera issues that had been found.

  16. Developer post

    Optimization Patch

    Blue Slayer has found an issue running on devices with integrated graphics and low end of ram specs. A fix for that has been push. As more bugs are found those will be fixed as well.

  17. Developer post

    NOW YOU CAN REWATCH VIDEOS!

    This latest update allows you to rewatch previous videos, instead of having to play the game over. If there are improvements or changes you would like to see, just let us know. Blue Slayer Gaming hopes you have had a lot of laughs, so far.

  18. Developer post

    Interact hotfix

    During testing and adding new features. Blue Slayer Gaming realized the keyboard key "E" for interacting with objects and opening doors was broken. This has now been fixed.

  19. Developer post

    Finished Controller Support

    We have fully implemented X-Box controller support into the game. Fixed bug when using 3rd person camera and not seeing crosshairs or doors. Got 3rd person cam working on the X-Box controller. Got the aim feature working while using the X-Box controller. Cleaned up the controller

  20. Developer post