Somehow, it's been 10 years since No Man's Sky launched on Steam, an infamously inauspicious occasion that over the space of that decade evolved from a cautionary tale about the excesses of hype to one of the best and most enduring exploration adventures you can play. And it's no
Somehow, it's been 10 years since No Man's Sky launched on Steam, an infamously inauspicious occasion that over the space of that decade evolved from a cautionary tale about the excesses of hype to one of the best and most enduring exploration adventures you can play. And it's not done yet: Hello Games has now released No Man's Sky's 7.0 update, Cosmos , and it's another big one... Read more.
No Man’s Sky исполнилось 10 лет, и Hello Games отметила юбилей выходом крупного обновления 7.0 под названием COSMOS. Главным направлением нового контента стала масштабная переработка космической части игры, которая теперь предлагает игрокам больше возможностей для строительства,
No Man’s Sky исполнилось 10 лет, и Hello Games отметила юбилей выходом крупного обновления 7.0 под названием COSMOS. Главным направлением нового контента стала масштабная переработка космической части игры, которая теперь предлагает игрокам больше возможностей для строительства, добычи ресурсов и взаимодействия друг с другом.
С обновлением игроки могут покупать, строить и оформлять собственные космические станции как снаружи, так и внутри. На их основе можно создавать клубы и места для общения, а также объединяться в управляемые игроками альянсы. Такие объединения позволяют формировать сетевые империи из космических станций и соревноваться в глобальных рейтингах по богатству, территории и авторитету.
В открытом Пространстве появились модульные базы, которые можно свободно размещать в любом месте. Кроме того, игроки смогут строить звездные базы на огромных астероидах и добывать их ресурсы. Была расширена и механика Солнечной системы — теперь можно отправляться ближе к центральным звёздам систем.
Ещё одним заметным нововведением стали «космические корпуса» — огромные заброшенные корабли, которые можно разбирать на металлолом с помощью гравитационных пушек и тяговых лучей. Однако чрезмерная добыча ресурсов может привести к расплавлению станции.
Улучшенное сканирование звездной карты теперь сразу показывает точки интереса, ведущие к инопланетным торговым постам. Там можно получить разведданные, карты регионов и новые задания. Некоторые объекты заражены биологически опасными веществами и требуют предварительной очистки.
Одновременно Hello Games запустила экспедицию «Наше путешествие продолжается», посвящённую 40 крупным обновлениям No Man’s Sky с момента выхода игры в 2016 году. Игроки смогут постепенно знакомиться с различными старыми механиками, комментариями разработчиков и историческими дневниками, которые рассказывают о десятилетней эволюции проекта.
При этом новостей о Light No Fire разработчики пока не представили, поэтому юбилей No Man’s Sky прошёл без нового показа амбициозной фэнтезийной игры Hello Games.
No Man's Sky update, Cosmos, overhauls space, adding salvage operations, orbital station ownership, and some possible biohazard threats. Read the full story on PCGamesN: No Man's Sky overhauls space after conquering basically everything else
No Man's Sky update, Cosmos, overhauls space, adding salvage operations, orbital station ownership, and some possible biohazard threats.
Hello everyone, Thank you for helping us celebrate our 10th Anniversary last month. It was emotional to hear people’s stories and memories from playing over the years. We feel lucky to still be able do big crazy things with No Man’s Sky after ten years, and our next update COSMOS
Hello everyone,
Thank you for helping us celebrate our 10th Anniversary last month. It was emotional to hear people’s stories and memories from playing over the years. We feel lucky to still be able do big crazy things with No Man’s Sky after ten years, and our next update COSMOS is one of our biggest and craziest! Full patch notes here.
No Man’s Sky is often referred to as “a Space Game”, it’s a huge part of our game, but we’ve never really updated space since release.
In most sci-fi games, space is just an empty void. With Cosmos we wondered - can we make space feel truly alive? And could we make space feel more like home? What if you could own a Space Station? If you could build star bases, and create alliances with other players.
We’ve added so much to space in this update, here’s just a sampler of what’s new…
Star Map - Warping to a system now, your first action will often be a quick scan of the new star map to reveal a whole new array of space points of interest, each of which unlocks whole new strands of missions and exploration.
Hulks -There are huge “space hulks”, which can be stripped and salvaged. The physics gravity gun can be used to pull chunks of metal from these wrecks, and can be thrown to a new tractor beam fitted to your ship. Become too greedy, and tear too much from a hulk, and it may begin to meltdown and explode. Scanning first for the highest value rewards is the smart move.
Outposts - Perhaps you take your new rewards to one of the new space outposts, to trade with alien lifeforms. Here you can buy maps, get information about the area and take on new missions from its inhabitants.
Bio-wrecks - Beware though, some of these facilities have been overwhelmed by biological hazards, and may need to be cleared out and reclaimed carefully.
Asteroid Belts - Gorgeous asteroid belts of rock and ice formations boast a large array of valuable crystal resources. Some rare asteroids are large enough to land on and even build a star base on.
Orbital Bases - Why limit yourself to a base on an asteroid? Free-floating modular bases can be built ANYWHERE in space. Build your own truck stop for star ships, orbital restaurant, or military outpost. There’s something incredibly special about floating in space, planets looming large below you, watching the universe go by.
Space Station Ownership - This must be our most requested feature since launch… finally players can buy the space station for themselves! Build and decorate it both inside and externally, and some wild creativity is possible. You can create your own themed Station, as your own clubhouse and have friends come and visit.
Alliances - Perhaps that Station then becomes the place where you found your own ALLIANCE to which you can invite all players to join your new society. As an alliance, you can work together to build a networked empire of different stations and rise the new leaderboards to compete for the largest, richest or most prominent alliance.
Reach Stars - The center of the solar system is the sun, and finally players can try to undertake a perilous journey to reach the center of their own star system!
We have an expedition launching alongside Cosmos, and it’s something really special. It’s called “Our Journey Continues!” and each milestone represents one of the 40 major updates since No Man’s Sky launched in 2016.
It is like a museum of each update, unlocking the features of each update as we added them, along with a spacelog of interesting facts and developers commentary for each update. It’s been a real joy to revisit some of those moments for us.
The small No Man’s Sky team really wanted to pull out all the stops for the 10th Anniversary update. It’s our 7.0 update and it’s free to download now for all existing players across every platform.
Today we also launch our store. We wanted to create a place where you can find official No Man’s Sky gear and all kinds of other fun ideas that we develop with our partners.
We’ve a lot of exciting things still to come, so we’ve added a form on the store where you can sign up if you’d like to be sent updates as we add to our collection. Visit the store here.
We greatly appreciate all the support we’ve received, particularly over these last few years. We’re incredibly grateful and could now be where we are now without you.
P.P.S. Hello Games are helping our friends at Ghost Town Games (Overcooked!) bring their next game to the world. It’s a fantastic co-op adventure called Stage Fright and you can check it out and wishlist it here.
Кооперативная приключенческая игра Light No Fire от создателей No Man’s Sky давно не появлялась в новостях, но работа над ней по-прежнему активно ведётся. Студия Hello Games просто не хочет преждевременно раскрывать все карты и предпочитает сосредоточиться на производстве. Об это
Кооперативная приключенческая игра Light No Fire от создателей No Man’s Sky давно не появлялась в новостях, но работа над ней по-прежнему активно ведётся. Студия Hello Games просто не хочет преждевременно раскрывать все карты и предпочитает сосредоточиться на производстве. Об этом в беседе со СМИ рассказал геймдизайнер Шон Мюррей.
What's that? It's been 10 years since No Man's Sky launched? Oh! That's gone by a bit too quick! In that time the planet hopping survival game has changed drastically, starting life frequently derided for missing promised features, slowly morphing into what it is now. The game no
What's that? It's been 10 years since No Man's Sky launched? Oh! That's gone by a bit too quick! In that time the planet hopping survival game has changed drastically, starting life frequently derided for missing promised features, slowly morphing into what it is now. The game now has a massive mish mash of features that have kept people coming back year after year, and according to Hello Games co-founder Sean Murray, he could keep going as long as they do.
Hello! I feel surprisingly emotional today. Ten years ago, on 9th August 2016, Travellers across the universe set foot on their first alien planet in No Man’s Sky. Perhaps you were there ten years ago, or maybe you joined later. It’s very cool to me that all around the universe,
Hello!
I feel surprisingly emotional today. Ten years ago, on 9th August 2016, Travellers across the universe set foot on their first alien planet in No Man’s Sky.
Perhaps you were there ten years ago, or maybe you joined later. It’s very cool to me that all around the universe, other Travellers have woken up on countless other planets, light years apart from each other. They took their first steps on their first planet and brought a new unexplored universe into existence together.
Since then millions of players have made No Man’s Sky their home, created insane bases, built communities, made friends, and built really creative custom ships.
For any game to reach its ten-year milestone is impressive and I think that is especially true for No Man’s Sky. It’s really a testament to the passion of the team here and of the players for the game.
Over the last decade, the No Man’s Sky players have joined us in another type of journey as we grew, expanded and deepened what No Man’s Sky could be. With now 40 major updates, all free, we have expanded our sandbox universe with base-building, exocraft, settlements, mechs, pets, living ships, expeditions and rebuilt the universe several times over. Support for Switch, XBox, VR, PSVR, Switch 2, PS5, XBX and more has been added along the way.
Since then tens of millions of Travellers have spent hundreds of millions of hours exploring and sharing their discoveries and the universe is more vibrant now than it ever has been… and still, all these years later players have explored less than 1% of the planets in No Man’s Sky.
In a similar way our small team feels we have a lot left to explore in what No Man’s Sky can be. In the background we are busy cooking on our next game Light No Fire, and big things for the future of No Man’s Sky, with the tease of our upcoming update titled “COSMOS”. More will follow!
I consider myself exceedingly lucky to work with the people I do, on a game I love with one of the nicest communities in video games.
Hello Games is celebrating the No Man's Sky tenth anniversary and heartwarming success story, as it looks ahead to a new update, Cosmos. Read the full story on PCGamesN: No Man's Sky is now ten years old, and the best reminder that games deserve time to grow
Hello Games is celebrating the No Man's Sky tenth anniversary and heartwarming success story, as it looks ahead to a new update, Cosmos.
No Man's Sky has changed an awful lot in the 10 years since its launch. Hello Games' space sandbox has received a few dozen major free updates that have added features like base-building, spaceship construction, multiplayer missions, companions, mechs, and even its own version of
No Man's Sky has changed an awful lot in the 10 years since its launch. Hello Games' space sandbox has received a few dozen major free updates that have added features like base-building, spaceship construction, multiplayer missions, companions, mechs, and even its own version of the Death Star... Read more.
Who says you need a mouth-breathing psychopath in black armor and a gross, pale old ghoul in a hood to have a Death Star? No Man's Sky continues its seemingly endless parade of free updates today with The Swarm , which introduces a new threat to the universe: a massive space stat
Who says you need a mouth-breathing psychopath in black armor and a gross, pale old ghoul in a hood to have a Death Star? No Man's Sky continues its seemingly endless parade of free updates today with The Swarm, which introduces a new threat to the universe: a massive space station called the Hive of Glass that controls an army of angry drones... Read more.
Blimey, Hello Games sure are building up No Man's Sky into a game that just has a bit of everything aren't they? The Swarm Update has warped in. Read the full article here:
Blimey, Hello Games sure are building up No Man's Sky into a game that just has a bit of everything aren't they? The Swarm Update has warped in.
Read the full article here: https://www.gamingonlinux.com/2026/05/fight-off-deadly-swarms-and-a-big-space-hive-in-the-latest-no-mans-sky-update/
Hello, No Man’s Sky turns 10 in August and we feel very lucky that we still get the chance to work on it every day. What we love about sci-fi, and about No Man’s Sky, is that it can be a canvas for so many ideas. Our last update, Xeno Arena , introduced Pokemon-style pet battling
Hello,
No Man’s Sky turns 10 in August and we feel very lucky that we still get the chance to work on it every day. What we love about sci-fi, and about No Man’s Sky, is that it can be a canvas for so many ideas. Our last update, Xeno Arena, introduced Pokemon-style pet battling, which players have put a ton of hours into, but takes place on just a small table… our next update is something much larger. Full patch notes can be found here.
Something new, huge and foreboding is hanging in the sky above planets. Unlike anything we've seen before.
Players are going to need a combined community effort to figure out what is going on. Travellers will boot up to be greeted with a personality test, dividing players into three factions, each will need to co-operate, strategise and compete to counter the Hive of Glass, an existential threat to the universe.
A war effort is being launched from the Nexus, with defenses rapidly being constructed, and a new bulletin page tracking progress. Your contribution to the face-off with the Hive is being logged for all to see in both the Anomaly and the Galactic Atlas (https://galacticatlas.nomanssky.com/). Travellers will want to keep a constant eye on which squad is contributing the most to the war effort. The most effective faction will be memorialised in the Space Anomaly for all time!
Epic space battles are at the core of science fiction, and THE SWARM update brings our biggest and most epic space battles to date. The Hive of Glass protects itself by releasing swarms of robotic drones, creating an awesome spectacle of battles with hundreds of ships. The Hive itself is a weapon too, with the iris opening to release the largest weapon we’ve ever seen in No Man’s Sky. A laser capable of destroying freighter fleets and perhaps even something as large as a space station…
While in space there are huge battles, on planet there is investigating and pillaging the remains of crashed drones (using the newly-acquired Gravity Gun we introduced earlier this year). Shot down drones need to be salvaged and researched. There are miniature planetary swarms to defeat, and research efforts to sabotage the swarm’s network. The secrets of the Hive’s origins and weaknesses can be uncovered and shared with your fellow rebels.
As well as saving the universe, there are a host of rewards, including a full suit of armour that has a retro sci-fi feel, a new rifle,huge new jetpack and much more.
I love that this year we’ve had players collecting trash with a new gravity gun in Remnant, battling pets in the Xeno Arena, and now fighting off a high action threat to the universe in THE SWARM.
The prospect of all existing Travellers converging on a single area of the universe to take the largest space battles to date, against the back-drop of an ominous, mysterious Death Star like construct, with the ability to destroy space station sized objects… is going to make for some exciting weeks ahead for us and for players. We can’t wait to see how this plays out.
Full patch notes for The Swarm update can be found here.
Our journey continues.
Sean
P.S. Please consider wishlisting our next game, Light No Fire, here.
It's hard to think that No Man's Sky is nearly ten years old. I remember being there in the glorious summer of 2016. Pokémon GO was all the rage, but I was even more excited for Hello Games' space game to drop. As we know, it was an underwhelming launch, and so would begin one of
It's hard to think that No Man's Sky is nearly ten years old. I remember being there in the glorious summer of 2016. Pokémon GO was all the rage, but I was even more excited for Hello Games' space game to drop. As we know, it was an underwhelming launch, and so would begin one of the best comeback stories in modern gaming. No longer the bland, isolated experience of yesteryear, No Man's Sky is now one of the genre's heaviest hitters. What better way is there to celebrate that than by pulling us all together and having us face off against a giant drone armada?
It's the Death Star! Well, sort of. It's a big robo-eye invading the galaxy with a swarm of killer drones, as No Man's Sky goes a bit Helldivers 2 -ish in its latest update. Dubbed The Swarm, it'll see folks filed away from their not quite Pokemon battles to join three factions w
It's the Death Star! Well, sort of. It's a big robo-eye invading the galaxy with a swarm of killer drones, as No Man's Sky goes a bit Helldivers 2-ish in its latest update. Dubbed The Swarm, it'll see folks filed away from their not quite Pokemon battles to join three factions who'll need to work together in ship battles to fend off a big Robo-eye with a space station-scorching laser.
No Man's Sky is steadily turning into the everything game isn't it? Hello Games have released another big upgrade for it recently adding creature battling. Read the full article here:
No Man's Sky is steadily turning into the everything game isn't it? Hello Games have released another big upgrade for it recently adding creature battling.
Read the full article here: https://www.gamingonlinux.com/2026/04/no-mans-sky-channels-a-little-pokemon-with-the-xeno-arena-update/
You can't really go wrong with creature collecting. Give me a colorful world with cute critters to capture and pit against one another and my wallet is yours. It's what being raised on a diet of Pokémon and Digimon will do to a person; not that I'm complaining. No Man's Sky alrea
You can't really go wrong with creature collecting. Give me a colorful world with cute critters to capture and pit against one another and my wallet is yours. It's what being raised on a diet of Pokémon and Digimon will do to a person; not that I'm complaining. No Man's Sky already sports some incredible views from the space game's generated planets, and you've been able to tame many of its Xenos for several years. The only thing that's been missing is some good ol' fashioned brawling, but its freshly-launched Xeno Arena update changes that.
Hello everyone, This is already shaping up to a big year for No Man’s Sky, as we celebrate our tenth anniversary year! Even we struggle to know how we pulled off so many large updates in 2025. 2026 is building steadily on that momentum. Our small team is excited to share our late
Hello everyone,
This is already shaping up to a big year for No Man’s Sky, as we celebrate our tenth anniversary year!
Even we struggle to know how we pulled off so many large updates in 2025. 2026 is building steadily on that momentum. Our small team is excited to share our latest update. Full patch notes here.
Our new update is called XENO ARENA and it's pretty wild! Xeno Arena lets you raise, train and battle the alien creatures found across the universe. Most of the planets you’ve visited in your travels have always been teeming with wildlife - and now, for the first time, those creatures are not just your companions, but your squad and maybe your champions!
We have this whole universe filled with an infinite variety of creatures, and we've added to that for ten years now. You have everything from dinosaurs to flying cows to robots to gaseous blobs. We started with this thought that you can discover them and name them... but what if all that variety had a gameplay purpose? What if you could collect them, breed them, have them as pets... but also battle them?
We are huge fans of Pokémon, Palworld and pet battling in World of Warcraft. Now when discovering a rare robotic creature in a far flung purple system planet, you can check their abilities, and for instance discover a powerful neutron blast attack. Suddenly it brings a new dimension to exploration. Rare creatures and beautiful pets become something exciting to show off in the Arena.
These holo-arenas can be found in Space Stations and in the Nexus. Players can battle their pets against friends, strangers and NPCs for huge rewards. It's a genuine path for players to progress in the game, with daily challenges to compete in for ultimate rewards. This is an entire multiplayer game all of its own, with absolutely tons of depth, now existing within No Man's Sky.
Each species has unique elemental affinities tied to their xeno species and linked to their home world. A blob creature evolved on a toxic planet has different abilities to a flying dino born on a frozen moon. Rarer biomes can be harder to find but yield rarer creatures, which are much harder to prepare a team to battle against.
Some creatures are extraordinarily rare - legendary variants with unusual and exceptional stats that can be incredibly valuable. Sharing knowledge and creature locations with other players opens up its own fascinating economy.
Once found, creatures can be trained, or can be bred and even genetically modified to create new variants and unique colours. Feeding, bonding and sparring raises their abilities over time. The satisfaction of watching a scrappy little creature you found on a desolate moon grow into a fearsome arena champion is something we’re really proud of.
The Xeno Arena itself is a new multiplayer-enabled structure you can construct and open to other travellers. Challenge friends to creature battles, host tournaments, or travel the galaxy taking on other players’ arena champions. Ranks, leagues and future seasonal rewards promise to keep that competition alive.
2026 represents 10 years since we launched and I couldn’t be prouder. For any game to reach such a milestone is a privilege. It wouldn’t be possible without your continued support and we genuinely appreciate it.
Full patch notes for Xeno Arena can be found here.
Our journey continues.
Sean
P.S. Please consider wishlisting our next game, Light No Fire, here.
Ooh, it hasn't got a Pokemon-style mode that lets you collect a bunch of alien critters and force them to fight to the death in a fashion that might be deemed barbaric if it wasn't so bloodless and cutesy. That would've likely been my answer if you'd asked me what ever-growing No
Ooh, it hasn't got a Pokemon-style mode that lets you collect a bunch of alien critters and force them to fight to the death in a fashion that might be deemed barbaric if it wasn't so bloodless and cutesy. That would've likely been my answer if you'd asked me what ever-growing No Man's Sky doesn't have at this point before I read about its latest update. That latest update, Xeno Arena, adds in Pokemon-style alien critter collecting and battling mechanics.
I'll just give it to you straight: No Man's Sky is Pokémon now. There's nothing you or I can do about it. Today's update, Xeno Arena , will let you amass a little cadre of vicious alien beasts and pit them against one another in holo-arenas, presumably to the holo-death... Read m
I'll just give it to you straight: No Man's Sky is Pokémon now. There's nothing you or I can do about it. Today's update, Xeno Arena, will let you amass a little cadre of vicious alien beasts and pit them against one another in holo-arenas, presumably to the holo-death... Read more.