v1.06 another small patch
-fixed a bug where the back button disappears after closing the pause menu

Developer posts and news about this game.

-fixed a bug where the back button disappears after closing the pause menu

-updated the photographs in the credits with new art -updated some of the sfx -fixed a few minor bugs

version 1.04a patch I received a notice from Unity of a recently identified security vulnerability within Unity that has been spotted, and while there is currently no evidence of impact on users, I have taken the precautions and upgraded the editor (which was Unity's advice) and

Hello! Here is the last devlog for A Weekend Trip In this devlog I take a look back at the development of this game.

minor spoilers -fixed a bug that happens after talking to Zeus by the fireplace -fixed an asset bug in the attic -fixed dialogue when interacting with the purse in the kitchen -fixed wrong character portrait in the 2nd dinner scene -cleaned up the walking animation of River in th

-fixed bug that happens when you look at the close up of the photo in the cabin -fixed some dialogue -added additional photos in credits if you get the safe open

-added some ambient sounds -fixed an asset error -added some more explanation on specific areas -fixed a minor bug in Clover lake puzzle

-fixed small bugs -fixed some assets

Hello! Here is the last devlog about the making of the game. In this devlog I talk about the idea behind the narrative and puzzle design of the game.

Hello! Another day another devlog. In this one I talk about what add-ons I used to help in making the game and also adding character portraits. I hope you enjoy seeing some of the process of making this game!

Hello! Forgot to post here in Steam but here is the first devlog for A Weekend Trip. In this devlog I talk about the choice I made for the art and look of the game. Until the next one!

Hello! Just uploaded a devlog on YouTube about working on this game. This is mostly just an introduction but hopefully I get to share more soon!