Gatebreakers

BlackSharp

Released
Oct 11, 2025
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    0.7.2 Patch Notes

    New Content: • Added a new playable faction . • Added new units for every playable factions. • Added marks for units, artifacts and spells that are True End prerequisites (needs to be turned on in options). Balance: • Legion specialty changed to (Demobilizing units in gatherings

  2. Developer post

    0.7.1 Patch Notes

    Major mechanics changes: • Removed the promotion function from the Troops interface. • Reverted the gathering recruitment mechanic to the previous version (units appear randomly and can only be recruited once). • Spoils are now automatically opened upon acquisition. • Reworked mo

  3. Developer post

    0.7.0 Major Update

    Major mechanics changes: Completely redesigned enemies to be more unique and challenging, while keeping all core combat rules unchanged. The total number of locations is now fixed, with each event guaranteed to appear at least once. The sequence of regions is now fixed—all factio

  4. Developer post

    0.6.5 Patch Notes

    New Content: • Added 11 artifacts. Balance: • (Uncommon → Rare) • Increased the probability of finding high-tier artifacts in Sanctums.

  5. Developer post

    0.6.4 Patch Notes

    Mechanics changes: • Increased region count per run from 4 to 5, while reducing stages per region (total steps per game remain similar). • Gatherings now allow unlimited recruitment of all units from your faction (gold permitting). • Adjusted to spawn a fixed number of empty loca

  6. Developer post

    0.6.2 Patch Notes

    Mechanics changes: • Quest starting locations now have unique icons and are no longer shown as safe locations. • Watchtower locations now have unique icons and are no longer shown as danger locations. • Bonus 1 removed max health. • Bonus 2 removed gold and max mana; added Magic

  7. Developer post

    0.6.1 Patch Notes

    Content Adjustments: • event reward changed from to . • event's recruitment option now allows selecting a specific unit. • event type changed from to (difficulty and rewards unchanged). • and 's abilities consolidated under the "Counter" keyword (effect remains unchanged). Balanc

  8. Developer post

    0.6.0 Major Update

    Major mechanics changes: Added a new Spoils system to replace the original artifact reward system. Changed battlefield layout from 5 columns to 3 columns. Removed the gathering's promotion mechanic, players may now promote units directly from the troops menu at any time. Lifted f

  9. Developer post

    0.5.5 Patch Notes

    Bug Fixed: • Fixed an issue where enemy Sacrifice units with stats exceeding 30 incorrectly granted the achievement. • Fixed an issue preventing from copying target unit's abilities. • Fixed a save/load exploit where quitting mid-battle and reloading could sometimes duplicate or

  10. Developer post

    0.5.4 Patch Notes

    Balance: • Spell prohibiting effects no longer affect Artifact Powers. • (Uncommon → Rare) • (Lose 2 mana → Lose 1 mana) • (Spells deal no damage → Spells deal 1 less damage) • (You may cast one less spell each turn → Prohibit spells above Level 2) • (Max TP reduced by 1 → On fir

  11. Developer post

    Gatebreakers is Available Now!

    Begin Your Journey Now! For feedback and suggestions, please join our Discord server: We'll share the full update plan in the next few days. Stay tuned!