Afterplace: 75% Off in the Steam Summer Sale!
Afterplace is 75% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.

Developer posts and news about this game.

Afterplace is 75% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.

Afterplace has now been translated into Brazilian Portuguese, thanks to the wonderful Iury Matos!

It appears that Japanese characters did not display correctly when the game shifts perspective. This is now fixed! (My apologies for any Japanese players who reached the end of the game and were very confused!)

Here we are again. Changing the font also changed the little "next" arrow on the description dialogs to a purple square. But only if there is no background present, which is why I didn't see it up until now. I'm going to go make children's books or something. Those can't get bugs

If you want to know what it's like to be a game dev, by recent update changing the font of the game somehow removed all the trees in the Surreal area with the deer. How does changing a font do this? The world may never know. I mean, well, I know now. But I think not explaining it

So that didn't work. Text in Afterplace is a convoluted affair. The little text bubble text is not actually a Unity "text box". It's actually a series of little images of each letter, and custom code draws them out in a sequence to make words. Wait, no, I just described a text b

So last update was great, but also incredibly dumb. Great because a lot of folks were very excited to see that custom translations could be made for Afterplace now. Which was great! Dumb because the font in Afterplace only supported latin characters. So half the people making tra

Okay, so I'm really excited about this one. Afterplace now supports custom dialog files, and will export and import custom dialogs in the settings menu! While I'm a solo dev with limited resources, I understand that it can be frustrating to not be able to play a game in your own

Afterplace is now available in Spanish! Our wonderful translator has combed through all 10,665 lines of dialog in Afterplace to create a faithful localization. Thank you, Eric! You can select your language in the settings menu, and on first boot, the game will try to pick a best

I'm a very simple person. When I play computer games, I like to press the little keys with the arrows that point in the direction my character will go. It's charming in a way. I have found that I might be in the minority on this. But, behold, dear player, I have made a configurat

Found out that if players clicked through the initial intro text with the mouse, the movement tutorial would switch back to touch. Because in the eyes of the steam deck, mouse is touch. Welp. It's fixed now. Also, still trying to fine-tune audio balances everywhere. Phone speaker

Yes, those are important. So it turns out that Unity doesn't play too terribly nice with UI sliders and controllers. The music and sfx settings went from "loud" to "inaudible" in about one dpad tick. Which is bad. So I rebalanced the sliders to have a little more fidelity than th

It's more common than you think. Evidently you could make Minno disappear if you said No when they tried to follow you into the nightmare woods, then went back into town and completed all their quests anyways. The good news is, the fix should be retroactive, so anyone experiencin

Someone mentioned that disabling screen flash would be a good thing to have. And how could I not? It's one checkbox. Also, watched a streamer fall out of an area and also there were some tutorials that didn't disappear sometimes. So those are fixed too. Also fixed a bug where Jox

Made the screen resolution dropdown work better with controller.

Fixed some odd Joystick drift on Mac builds.

Hello everyone. Despite my best efforts to avoid it, here's the day one patch: By popular demand, I've switched which face buttons Attack and which Roll. B and X buttons now roll, allowing you to shift between A/X and B/Y based on your preferences. Fixed Dodge Roll sometimes not

Originally a mobile game that won an Apple design award, Afterplace is an open world adventurous retro game for those who like to get lost. Today it released on PC with full Native Linux support. Read the full article here: